eh i always thought teh towns dident have guard zones on Siege, but leanerd something new that might me play a little more on there
Well I seldom if ever even call the guards and I play crafters on Siege. Just never got used to calling guards ever, even back in the day on Chesapeake pre trammel. They oft seem to be having an ale break when ya need em anyways so...I just see them as lackies of a gone king...they like town criers only work...when they are in the mood anyhow.
Best not to depend upon them at all really...worst that can happen in some town or bank, ya end up DEAD ..no biggie, go get a res and go on with your life.
But, even WITH working guards, someone else's spell casting just might be faster than your *Guards Guards* macro...but yes Siege has Guard Zones in towns where, the guards are working.
ATM best to avoid all of the old world faction towns till the dev. team puts them back on, if having working guards is something ya feel ya need to have working...just bank in non faction towns on Siege then.
Do not let that stop you from playing or trying Siege more though, ya can always shout for guards in the NON faction towns, atm, if ya want to or need to call em.