Update 11/12/2014: Beta release available here http://mmotroll.com/uo/grims_ui_20141112.zip
Update 11/27/2014: Added directions for installation
I've made a EC UI mod that highlights loot for me so that I don't need to spend so much time tool tipping every single item. I created a front end for it and made the download link available to everyone above. Feel free to provide feedback. Enjoy!
Features
- Create conditions using 40 different item properties (more added soon)
- A few derived properties to create expressions on (Total Resists, Treasure Map Level, Jewelry, Property Count, Max Property Count, etc.)
- Legacy containers are gone. They were really creative in '99 but it's time for something more modern. I realize this means you cannot organize your vendor for legacy client users. That does not bother me.
- Three levels of highlighting (Item, Border, Background) and two levels of alpha control (BorderAlpha, BackgroundAlpha) allow for a lot of different combinations.
- Quality of Life additions for inventory (Ingot type above icon, more coming soon)
- Luck, Gold and Facet are on your inventory bag now
- Mute Corpse Loot - dulls out everything on a corpse that you don't care about. I find this easier on my eyes after opening 700 corpses.
Condition examples
- ItemIntensity = 8 (Legendary Artifact)
- Intensty = 4 & Weight <=3
- PropertyCount <= 3 & MaxPropertyCount <=3 & MaxPropertyCount >= 2 & Jewelry is true
- SwingSpeedIncrease >= 10 & Jewelry is true
Known Issues
- Still updating a lot of UI elements to have a consistent feel, some of the UI will look pretty ugly for a while.
- Rarely when you right click to loot an item to loot, a ghost remains behind. (could be a EC bug and not due to my horrific coding?)
- List view is not supported. Seriously considering ripping that out of this mod as well.
- Hue selection feels really limited. Will see if I can add more.
Installation
Extract the contents of the zip file to the'UserInterface' folder on your computer. The path should look something like 'C:\Program Files (x86)\Electronic Arts\Ultima Online Enhanced\UserInterface\Grim's UI'
Then under 'User Settings' -> 'Options' -> 'Use Custom UI' Select "Grim's UI". If you were already in game you may need to restart the client to see this option in the drop down.
C:\Program Files (x86)\Electronic Arts\Ultima Online Enhanced\UserInterface\Grim's UI
Note: This UI is in no way supposed to compete with Pinco. I love the work he does, I just have my own aesthetic and wanted to see how much of the EC UI I could pick up. I feel like EC has so much potential that a great designer could make this game look like it was almost new. almost.
Update 11/27/2014: Added directions for installation
I've made a EC UI mod that highlights loot for me so that I don't need to spend so much time tool tipping every single item. I created a front end for it and made the download link available to everyone above. Feel free to provide feedback. Enjoy!
Features
- Create conditions using 40 different item properties (more added soon)
- A few derived properties to create expressions on (Total Resists, Treasure Map Level, Jewelry, Property Count, Max Property Count, etc.)
- Legacy containers are gone. They were really creative in '99 but it's time for something more modern. I realize this means you cannot organize your vendor for legacy client users. That does not bother me.
- Three levels of highlighting (Item, Border, Background) and two levels of alpha control (BorderAlpha, BackgroundAlpha) allow for a lot of different combinations.
- Quality of Life additions for inventory (Ingot type above icon, more coming soon)
- Luck, Gold and Facet are on your inventory bag now
- Mute Corpse Loot - dulls out everything on a corpse that you don't care about. I find this easier on my eyes after opening 700 corpses.
Condition examples
- ItemIntensity = 8 (Legendary Artifact)
- Intensty = 4 & Weight <=3
- PropertyCount <= 3 & MaxPropertyCount <=3 & MaxPropertyCount >= 2 & Jewelry is true
- SwingSpeedIncrease >= 10 & Jewelry is true
Known Issues
- Still updating a lot of UI elements to have a consistent feel, some of the UI will look pretty ugly for a while.
- Rarely when you right click to loot an item to loot, a ghost remains behind. (could be a EC bug and not due to my horrific coding?)
- List view is not supported. Seriously considering ripping that out of this mod as well.
- Hue selection feels really limited. Will see if I can add more.
Installation
Extract the contents of the zip file to the'UserInterface' folder on your computer. The path should look something like 'C:\Program Files (x86)\Electronic Arts\Ultima Online Enhanced\UserInterface\Grim's UI'
Then under 'User Settings' -> 'Options' -> 'Use Custom UI' Select "Grim's UI". If you were already in game you may need to restart the client to see this option in the drop down.
C:\Program Files (x86)\Electronic Arts\Ultima Online Enhanced\UserInterface\Grim's UI
Note: This UI is in no way supposed to compete with Pinco. I love the work he does, I just have my own aesthetic and wanted to see how much of the EC UI I could pick up. I feel like EC has so much potential that a great designer could make this game look like it was almost new. almost.
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