Hey all!
They're letting me out briefly so I can say hello to the community. My name! It's Billy Teng! I'm one of the software engineers reporting under Derek "Supreem" Brinkmann and have been on the Ultima Online: Stygian Abyss project for the past six months. I'm on board to fix many of the bugs and provide functional improvements to the client side of things before release. It's an honor to be working on a game that has had such a rich history and community culture. My experiences with Ultima Online are relatively new and I'm gratified to see a truly open world MMO continue to exist. I play during my off-hours and have found some great and helpful players! The veterans in the studio have been very supportive and influential; their passion for Ultima Online really is unrivaled.
A little about myself. I was born and raised in New York. Before coming to Mythic Entertainment, I studied for my MSIT in a dual concentration of Game Design & Development and Computer Graphics Programming at the Rochester Institute of Technology. I'm a very big gaming geek and my palate for games is wide and varied. I've scoured across hundreds of New York City's bulletin board systems in the 2400 bps days searching for door games that involve slaying dragons of the red variety. I've spent a good number of years with a particular MUD that had a realm where dragons were unseen. And I gave up nights of sleep to chase after world first kills in various MMO raid-based encounters.
Moving across the spectrum, I love fighters. During the boom in the 90's, I've travelled through many of New York City's mom 'n pop shops looking for new challengers (we're still talking about games, not um... real fights). Console RPG's from the 16-bit era are some of my all-time faves. I dig many team-based first-person shooters. I'm a sucker for a game with an immersive story. And I'll definitely get into anything that's unique, fun, and challenging.
Currently, when I'm not at the studio, I'm enjoying short sessions of Soul Calibur IV, Team Fortress 2, and Castle Crashers. I do a little painting, inking, and photography on the side as my hobbies, too.
So, yeah! That's me! If you want to say hi, introduce yourselves to me, want to reminisce about games, or whatever, feel free!
Billy Teng aka "Axel"
Software Engineer
Ultima Online
Mythic Entertainment