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Gaining stealth with burglar's bandana

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Dragonchilde

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Does the burglar's bandana effect stealth skill either way? Same with the snooping and theft... I'm working on NPC stealing etc for now, so not wanting to make things harder than they have to be. :)

Also, is there a better skill gain in Fel? I don't really expect there to be, I was just curious. I'm going to wander around out there mostly because well... why not? Death never hurt anybody.

ETA: Also, how does the ferret form affect stealing gains, and the rat/rabbit form affect stealth gains?
 

Basara

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Higher skill will make it harder to gain, BUT.....

You also might be able to increase your difficulty, and therefore your chance to gain, by wearing more difficult stuff with it.

Typically, when you get higher level, and your chance to stealth approaches 100% you get less and less gains, till gain chances stop at 100% ability to stealth (if hiding's not 100.0, that will be about the only reason you fail). As a result, you quickly lose the ability to gain skill while naked/in clothes, and gains crawl to a stop wearing simple leathers long before you reach 100 skill.

So, gains come much rapidly, at higher levels, wearing studded leather - maybe even ringmail or chainmail, because you have a much greater chance of failure.

So, if you can SOMETIMES succeed wearing studded armor and the bandana, and almost always succeed without the bandana wearing leather armor, you're better off with the bandana and the studded, if all you're doing is training.

I hope this makes sense.
 
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Dragonchilde

Guest
I think so.

all i'm doing at the moment is running around in stealth mode, looking at stuff. :) Mostly in Haven, lol.
 
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Dragonchilde

Guest
Oh, forgot to add, at the moment, I'm at 60 stealth, 75 hiding. (real skill - with the bandana, it's 70 stealth. In rat form, I have 90 stealth. Booyah.
 
Z

Zodiac19

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Stealth is fairly easy if you can find the right combo of armors for the best gains. I used the skill statue to let me know how I was doing. I took stealth to 90 twice in the last week. As for skill gain items I would leave them off for training and use them if needed for dangerous situations.
 
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Dragonchilde

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Skill statue? What's that? (Can you tell I've been out of the game for a long, long time?)
 

Oriana

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There a Stealth Hiding FAQ in the stickies that gives a pretty good example of what you should wear when for stealth. It did wonders for me.
 

Nexus

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Higher skill will make it harder to gain, BUT.....

You also might be able to increase your difficulty, and therefore your chance to gain, by wearing more difficult stuff with it.

Typically, when you get higher level, and your chance to stealth approaches 100% you get less and less gains, till gain chances stop at 100% ability to stealth (if hiding's not 100.0, that will be about the only reason you fail). As a result, you quickly lose the ability to gain skill while naked/in clothes, and gains crawl to a stop wearing simple leathers long before you reach 100 skill.

So, gains come much rapidly, at higher levels, wearing studded leather - maybe even ringmail or chainmail, because you have a much greater chance of failure.

So, if you can SOMETIMES succeed wearing studded armor and the bandana, and almost always succeed without the bandana wearing leather armor, you're better off with the bandana and the studded, if all you're doing is training.

I hope this makes sense.
Why bother you hit 100% chance to stealth at 75 skill....
 

Basara

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Nexus -

Strange that you can do it when most other people can't... Of course, you probraby run your stealther around naked.

And, there are cretures in the game now that can discord you, so it's prudent to have some wiggle room in your template.

Lastly, there's always the possibility that down the line, the Devs will make stealth part of an "opposed skill" system, where the chance to passively detect (or actively, for that matter) is based on the character's skill versus the detector's skill. Given the number of whines over detecting/revealing and stealthing I've seen in U.Hall especially in terms of creatures ability to reveal), I expect to see something of that nature no later than the release of Stygian Abyss.
 

Nexus

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Nexus -

Strange that you can do it when most other people can't... Of course, you probraby run your stealther around naked.

And, there are cretures in the game now that can discord you, so it's prudent to have some wiggle room in your template.

Lastly, there's always the possibility that down the line, the Devs will make stealth part of an "opposed skill" system, where the chance to passively detect (or actively, for that matter) is based on the character's skill versus the detector's skill. Given the number of whines over detecting/revealing and stealthing I've seen in U.Hall especially in terms of creatures ability to reveal), I expect to see something of that nature no later than the release of Stygian Abyss.
Acutally I run all leather or Mage Armor items, running naked would be a death wish. Since I'm a PvP Thief though (I don't mind trying to answer skill gain questions here though) I don't really run the risk of Discord Creatures. While my Real Skill is locked at 75 I have a modified skill over 100 so That might be a large part of it. Lets not forget also that Shadowjump bypasses a passive reveal check, just like if you teleport beside a pet on a tamer when it's fighting a paragon creature, it won't re-target.

Right now my template looks like this. (granted this is for PvP Thieving)

Stealing 120.0 75.0
Stealth 108.0 75.0
Fencing 100.0 100.0
Hiding 100.0 100.0
Snooping 100.0 90.0
Magery 90.0 90.0
Ninjitsu 86.4 71.4 <-- this will be locked at 90.0 real for 105.0
Poisoning 80.0 80.0
Str 105
Dex 100
Int 56

Now this template will work for PvM Stealing also

My Suit has 62/64/70/70/75 resists, I have 106 HP 81 mana and 100 stamina. Along with a bit of HP Rengen and a moderate amount of Mana Regen. Most monsters in the game can't handle Lethal Poison, I deliver that 80% of the time (based on skill though RNG dictates it more often), that's my main killing method if needed, anything else I can easily out maneuver or out run. For groups of low end spawn I have a Alchemist Bauble and a +12 Spellbook that will easily boost Magery to a point I can with some reliability cast Energy Vortex. I rarely and I do mean rarely ever leave stealth mode it's become second nature, and outside of Felucca Passive Reveal isn't a major issue, except on creatures that do radius damage like Fire/Ice Elementals, Ice Fiends, Snow elementals and the like. Carry a few pots and some regs and your generally pretty well off.


My Suit consists of

Burglar's Bandana
Shadow Dancer Leggings
Verite Platemail Do (mage Armor)
Verite Platemail Mempo (Mage Armor)
Barbed Leather Gloves
Barbed Leather Sleeves
The Jewelry is +15 Skill items one in Ninjitsu the other in Stealing with small mods to help shore up weak areas.

I'm Scrolled to 120 Fencing and carry a Dread's revenge, though I mainly carry it for killing Scripters, outside of that it's a nice HLD HCI Hit Lightning Dagger.

Total I spent...maybe 6 mil on my suit, and it's more than suitable for PvM Stealing or PvP Stealing. Though I think the major difference is that most PvM Thieves use stealing as often as not as just a add on skill and not as a main skill. I know not everyone does this but I've seen many that do.

Oh an for those that read this and say "Shouldn't you be in the PvP Thief Forums?" I look at it this way, you guys are the best chance of growth in the PvP Thief community, it's just getting you to take that first step...
 
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