Pale_enchantress
Visitor
New player here. Find the game smusing and will be getting high seas and time of legends soon. I notice already a lot of people in my hiold will tag along on anything just for fun so I am really intetrsted in one of the two loot hunters that do their work outside dungeons. This is who i intend to be my main. Not a side character a pull out once and while to do a treasure map or two.
1 - Fiest question is just something I need clarified. I heard mining used to expand how many tiles you could successfully dig up a treasure but that was removed. Understood but foes that mean the mining benefit was removed a d now its all exsct time only, or that it was made baseline and now all figging works in a four tile range?
2 - So for my main question is how is the difficulty and profit difference between high end fishing and high end treasure hunting with cartography?
3 - The cartography method claims 3 of your skill slots, and fishing just needs fishing right? That gives a sea witch a significant build advantage. Are locked treasure chests from fishing based treasure hunting a frequent enough occurrence that id provides want lockpicking anyway?
4- Do either of these professions tend to lead to people fighting over "spawn points"? Do either of them require going to Felucia to get the big prizes? One of the biggest draws to chosing these professions for my is avoiding those problems.
5 - Ive seen guild do cartography style hunts. The t hunter gets the full chest and everyone else gets the spawn and rather likes that system. Does fishing have a place for friends to enjoy tagging along? Can they still go with me if they dont have the high seas expansion?
And finally any general advice that might help me chose which is appreciated. Thank you so much everyone.
1 - Fiest question is just something I need clarified. I heard mining used to expand how many tiles you could successfully dig up a treasure but that was removed. Understood but foes that mean the mining benefit was removed a d now its all exsct time only, or that it was made baseline and now all figging works in a four tile range?
2 - So for my main question is how is the difficulty and profit difference between high end fishing and high end treasure hunting with cartography?
3 - The cartography method claims 3 of your skill slots, and fishing just needs fishing right? That gives a sea witch a significant build advantage. Are locked treasure chests from fishing based treasure hunting a frequent enough occurrence that id provides want lockpicking anyway?
4- Do either of these professions tend to lead to people fighting over "spawn points"? Do either of them require going to Felucia to get the big prizes? One of the biggest draws to chosing these professions for my is avoiding those problems.
5 - Ive seen guild do cartography style hunts. The t hunter gets the full chest and everyone else gets the spawn and rather likes that system. Does fishing have a place for friends to enjoy tagging along? Can they still go with me if they dont have the high seas expansion?
And finally any general advice that might help me chose which is appreciated. Thank you so much everyone.