I currently have a treasure hunter (carto) and i have been trying to figure out a way to rework his template. With the new random spots, Mining has become pretty mandatory which sucks bigtime since that prevents you from being much of anything else.
These are the skills he must have:
Cartography
Lockpicking
Mining
Magery (enough to cast telekinesis and get around)
This leaves just enough room to add:
Music
Provoke
Peace
At the moment, i am not all that good at peacemaking but my provoke is pretty good. If i could somehow fit a fighting template in place of music/provoke/peace, i could at least solo those level 2 and quite possibly level 3 maps (i think). I am just getting tired of getting beat up by zombies and ratmen while i run around trying to drag health bars to provoke them on each other.
Would you suggest i just stick with music (because it will pay off once i am better at peacemaking) or should i take the role of fighter and save the music for another toon?
The Treasure hunting templates haven't been updated in a while. Anyone have any good ones?
These are the skills he must have:
Cartography
Lockpicking
Mining
Magery (enough to cast telekinesis and get around)
This leaves just enough room to add:
Music
Provoke
Peace
At the moment, i am not all that good at peacemaking but my provoke is pretty good. If i could somehow fit a fighting template in place of music/provoke/peace, i could at least solo those level 2 and quite possibly level 3 maps (i think). I am just getting tired of getting beat up by zombies and ratmen while i run around trying to drag health bars to provoke them on each other.
Would you suggest i just stick with music (because it will pay off once i am better at peacemaking) or should i take the role of fighter and save the music for another toon?
The Treasure hunting templates haven't been updated in a while. Anyone have any good ones?