B
Bama
Guest
A guild on Lake Superior, the largest ative one I think Joined factions. Untill a couple of weeks ago maybe 10-15 in each faction. this guild fielded 12 people on a saturday morning. They grabbed the sigils and placed tehm at Minax base. With SL COM and TB together and I mean together coordinating fielded 18 people. They could not take the base, it was held for 11 hours straight. Probally the best PvP Ive seen in a while. People were watchign who were not in factions and, it actually got quite a few more to sign up.
When the sigals were ready to be stolen again it was done at 2am and held through the night by the TB faction guild. No reall pvp when people are asleep, work or school for the most part. When people such as myself logged on that day the town sigils were all recorrupted except for two. Oh well cheap win, but a group of four came after the sigils. instead of fighting for the sigils the TB guild ran the sigils to their house and sat there purple. (cowardly acts should not be rewarded) Not comming out they redid this all day untill their numbers were larger than the invading force, like 11pm.
What I would Like...new to factions but still have an opinion.
1. absolutely no private home can be entered while carrying the sigil.
2. 7 day corrupted timer that either starts or ends on a weekend when most play. No matter what day the sigil is finally captured, if its not captured till friday it still resets on saturday.
3. either keep the 10 hour corruptor or lower it to 5 hour minimum.
While in faction area 1 screen around all bases at least all faction members are either unattackable by everyone else, or guards GONE.
4 if attacked by anyone other than faction durrign a fight Stat loss does not occur. Already tired of one faction guy and four others killing me for stat loss.
5 When RED and you enter factions you automatically become ORANGE / BLUE, if you commit a murder outside of factiosn you are immediatly placed in stat loss for 24 hours. this prevents the outside assistance from others in town areas and removes the threat of the PK to others. ( if atacked thought thats not murder, murder is when you recieve a count)
6 BALANCE SYSTEM, do not allow one faction to have more than 20% than the others, place restrictions to not allow membership untill slots filled on opposing factions to fall wihin range.
7. The new Items SHOULD NOT WORK IN ANY TRAM RULESET AREA, or we will have an influx of tram folks for a few day to create the illusion of Fel growth and once they have thir points POOF.
8. The sigil timer disrupter, it seems that if they steal it and run to a house by the time you get it back it has reset the timer for you, shouldn't this be if they take it to their base and place it on their post for 15-20 min and guard it. I mean I can steal a sigil walk into the woods and hide for 20 min just to disrupt it , wheres the Pvp in that?
Thanks for the time and
When the sigals were ready to be stolen again it was done at 2am and held through the night by the TB faction guild. No reall pvp when people are asleep, work or school for the most part. When people such as myself logged on that day the town sigils were all recorrupted except for two. Oh well cheap win, but a group of four came after the sigils. instead of fighting for the sigils the TB guild ran the sigils to their house and sat there purple. (cowardly acts should not be rewarded) Not comming out they redid this all day untill their numbers were larger than the invading force, like 11pm.
What I would Like...new to factions but still have an opinion.
1. absolutely no private home can be entered while carrying the sigil.
2. 7 day corrupted timer that either starts or ends on a weekend when most play. No matter what day the sigil is finally captured, if its not captured till friday it still resets on saturday.
3. either keep the 10 hour corruptor or lower it to 5 hour minimum.
While in faction area 1 screen around all bases at least all faction members are either unattackable by everyone else, or guards GONE.
4 if attacked by anyone other than faction durrign a fight Stat loss does not occur. Already tired of one faction guy and four others killing me for stat loss.
5 When RED and you enter factions you automatically become ORANGE / BLUE, if you commit a murder outside of factiosn you are immediatly placed in stat loss for 24 hours. this prevents the outside assistance from others in town areas and removes the threat of the PK to others. ( if atacked thought thats not murder, murder is when you recieve a count)
6 BALANCE SYSTEM, do not allow one faction to have more than 20% than the others, place restrictions to not allow membership untill slots filled on opposing factions to fall wihin range.
7. The new Items SHOULD NOT WORK IN ANY TRAM RULESET AREA, or we will have an influx of tram folks for a few day to create the illusion of Fel growth and once they have thir points POOF.
8. The sigil timer disrupter, it seems that if they steal it and run to a house by the time you get it back it has reset the timer for you, shouldn't this be if they take it to their base and place it on their post for 15-20 min and guard it. I mean I can steal a sigil walk into the woods and hide for 20 min just to disrupt it , wheres the Pvp in that?
Thanks for the time and