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Faction Kill Points Sigil problem

slayer888

Lore Keeper
Stratics Veteran
Stratics Legend
Hi, I am not sure whether its a bug or not.

We have steal the sigils the town on Saturday, then in the middle, Minax stolen from us, we steal it back, then we defended for 10 hours and corrupted all.

However, after put to the towns, we received 0 points for all the 7 sigils...

This is not first time happening this, I hope it can be looked over. Especially, now its almost impossible to get and maintain the kill points.
 

Raptor85

Certifiable
Stratics Veteran
Stratics Legend
from what I understand of the system, if it's stolen from your base and you don't get it back within the 15 minutes, even after the next 10 hours are up you don't get points for placing, you only get points if you keep them the full initial 10 hours. I've never been able to do it, we just never had enough people to stay logged in 10 hours straight guarding them, and someoone always ends up logging in at 2-3 am to steal them. Basicly why I had stopped caring about the sigils, you get nothing for doing them and town vendors/guards on siege is broken anyways (can't place them on minax), so it's a pointless waste of time.
 

slayer888

Lore Keeper
Stratics Veteran
Stratics Legend
The lack of population in our shard is biggest problem.

We can kill people but that only limit to when its night time maybe 8 to 11pm; moreover, there are not many to kill or fight with. Also, its not every night will have actions.

The biggest problem with faction now is:-

1. The decay of points 1 per day is really crazy
2. There is not enough method to get kill points besides stealing sigil and kill people; but since these 2 methods (1 have bug and not functioning correctly; the other is really hard to say in most times)

Perhaps, it doesnt affect the great population shard, but for low population shard, (or the low pvp incentive shards), it is a very huge problem.

I hope at least the sigil points system can be worked now as long as it is corrupted then we get points for the thieves who steal it back and placed it to the base.
 
A

ahardy

Guest
thats why i love my prepatch faction char with rank9 without points =)
 

Raptor85

Certifiable
Stratics Veteran
Stratics Legend
The lack of population in our shard is biggest problem.

We can kill people but that only limit to when its night time maybe 8 to 11pm; moreover, there are not many to kill or fight with. Also, its not every night will have actions.

The biggest problem with faction now is:-

1. The decay of points 1 per day is really crazy
2. There is not enough method to get kill points besides stealing sigil and kill people; but since these 2 methods (1 have bug and not functioning correctly; the other is really hard to say in most times)

Perhaps, it doesnt affect the great population shard, but for low population shard, (or the low pvp incentive shards), it is a very huge problem.

I hope at least the sigil points system can be worked now as long as it is corrupted then we get points for the thieves who steal it back and placed it to the base.
it doesn't help too on siege that most faction pvp happens in malas and the abyss (because that's mostly where people are) and when they fixed people going into stat loss in tram on other servers....they BROKE faction points and statloss on siege (faction kills only transfer points in the mainland fel area and t2a). It was pretty lame that i decayed all my points down to rank1 again even though i was getting kills regularly.
 
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