Faction guards became a bit broken some time ago. They don't cure poison like they used to, so if you poison one it will just stand there trying to heal itself over and over. Here are some changes I would like to see.
1) Fix it so guards can cure again
2) Change it so guards will target a random player, even if the target is not the closest. As it stands most of the time guards will target a single player and instant kill them.
3) When line of sight is broken for 5 seconds, guards will seek out a new target or return to their previous activity (patrolling)
4) Make it so Wither does not work in town. This spell can be used to kill an infinite number of guards in seconds. No other area spell works in town, why does Wither?
1) Fix it so guards can cure again
2) Change it so guards will target a random player, even if the target is not the closest. As it stands most of the time guards will target a single player and instant kill them.
3) When line of sight is broken for 5 seconds, guards will seek out a new target or return to their previous activity (patrolling)
4) Make it so Wither does not work in town. This spell can be used to kill an infinite number of guards in seconds. No other area spell works in town, why does Wither?