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Eval Int on a Tamer

NuSair

Crazed Zealot
Stratics Veteran
Stratics Legend
I am thinking about changing my tamers template and was wanting some advice.

His base skills are:
115.0 Lore
108.9 Taming
110.0 Eval Int
105.0 Magery
44.1 Meditation
120.0 Spellweaving
117.0 Veterinary

With jewelry Lore, Taming, Magery are all 120'ed.

I was thinking of trying to add musci and discord, but really don't have room for it...and then I was considering what skills he does have and realized that I don't really use eval that much, and if I was to take it off, what to do with the points.... suggestions?
 
C

controlfive

Guest
you'd have to drop weaving as well to fit music and disco.

pretty sure he meant 44 med, arwen :p
 

NuSair

Crazed Zealot
Stratics Veteran
Stratics Legend
you'd have to drop weaving as well to fit music and disco.

pretty sure he meant 44 med, arwen :p
Yeah, that's what I am afraid of... even with alot of skill items.

Say I was to remove Eval, what skill to put there other than more Meditation/Focus?
 
D

Deryk the Pirate

Guest
dropping eval will lower how much you can heal as well as lessen spell damage that you can do. Im not sure about this but it would make sense...I wonder if you drop eval if it lessens your chance of curing higher level poisons? I would drop med and have items to help with mana regen.
 
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Chaosy

Guest
dropping eval will lower how much you can heal as well as lessen spell damage that you can do. Im not sure about this but it would make sense...I wonder if you drop eval if it lessens your chance of curing higher level poisons? I would drop med and have items to help with mana regen.
This is incorrect. Eval does not have any effect on how much you heal with magery.

It does not lessen your chance to cure high level poisons.

It only affects spell damage and the duration of spells that can be resisted, such as paralyze, clumsy, weaken, feeblemind, etc.
 
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