How much do they need to equal up too in order to have 120 defensive wrestling??? I am swearing it is 220, but a guild mate is telling me it is 200.
((eval + anat) +20)/2 = defensive wrestle...How much do they need to equal up too in order to have 120 defensive wrestling??? I am swearing it is 220, but a guild mate is telling me it is 200.
That's been the formula for around 6 years now. It's ingrained in my brain since I used play heal mages a *lot*Canyou link me to where you got that formula please...guildmates all saying I am wrong..
I played around with it back when it was added. My impression was that wrestling was better defense because your character was hitting back which interfered with some of your opponets attacks. The anat/eval combo doesn't do that, so you get hit more.has this been tested in any way?
i used to have 100 anatomy on my necro mage but switching to 120 wrestling seems to be better.
That's been the formula for around 6 years now. It's ingrained in my brain since I used play heal mages a *lot*
I suppose....hang on...here we go:
Google search for anat + eval <---click me
has this been tested in any way?
i used to have 100 anatomy on my necro mage but switching to 120 wrestling seems to be better.
FoF: February 29, 2008How much do they need to equal up too in order to have 120 defensive wrestling??? I am swearing it is 220, but a guild mate is telling me it is 200.
Barehanded defense: If the defender is not using a weapon, "weapon skill" will be EITHER Wrestling skill OR (Anatomy + Evaluating Intelligence + 20) / 2; whichever is greater (which means that if you have none of these skills and are barehanded, you'll have a functional weapon skill of 10.)
Its been this way longer than 6 years too...That's been the formula for around 6 years now. It's ingrained in my brain since I used play heal mages a *lot*
I suppose....hang on...here we go:
Google search for anat + eval <---click me