so what he has is
120 fencing
80 poison
115 tac
100 hide
88.8 stelth (working)
70 med
110 ninja
but with rp i dont seem to be aloud to use death strike so i dont realy want ninja or med but that mean i can have my 100 anat and 90 heal back BUT is this ok?
on fighters they have parry so hard to hit on mages they can disarm
what can i do to him to make him sneeky and deadly?
and befor you say it i know the rule for mages (mage + nox =200 for dp or what ever) dont count for fighters so 120 fencing and 80 nox dont mean i can do it 100% of the time its only 80 %
what should i give for dmg ???
![Gee :gee: :gee:](/data/images/smilies/gee.gif)
oh and its gm items only
edit
nooo im think its lighting strike we cannot use not death strike
but more dmg anyway
120 fencing
80 poison
115 tac
100 hide
88.8 stelth (working)
70 med
110 ninja
but with rp i dont seem to be aloud to use death strike so i dont realy want ninja or med but that mean i can have my 100 anat and 90 heal back BUT is this ok?
on fighters they have parry so hard to hit on mages they can disarm
what can i do to him to make him sneeky and deadly?
and befor you say it i know the rule for mages (mage + nox =200 for dp or what ever) dont count for fighters so 120 fencing and 80 nox dont mean i can do it 100% of the time its only 80 %
what should i give for dmg ???
![Gee :gee: :gee:](/data/images/smilies/gee.gif)
oh and its gm items only
edit
nooo im think its lighting strike we cannot use not death strike
but more dmg anyway