G
Guest
Guest
I searched the FAQs and got this:
Thunderstorm (Energy Damage)
Any victim interrupted while spellcasting receives a penalty to faster cast recovery for a duration of 5 seconds, unless it successfully makes a successful Resisting Spells skill check.
Essence of Wind (Cold Damage)
Any victim chilled receives a penalty to swing speed increase and faster casting for a duration of 1-5 seconds, unless it successfully makes a successful Resisting Spells skill check.
How long do these spells last when a successful check is made, what is the penalty, and is the penalty static or does it improve with Circle and/or SW skill?
I'm going to try and test it out on Test sometime for sure, but wanted to know if I was missing something over here
Thunderstorm (Energy Damage)
Any victim interrupted while spellcasting receives a penalty to faster cast recovery for a duration of 5 seconds, unless it successfully makes a successful Resisting Spells skill check.
Essence of Wind (Cold Damage)
Any victim chilled receives a penalty to swing speed increase and faster casting for a duration of 1-5 seconds, unless it successfully makes a successful Resisting Spells skill check.
How long do these spells last when a successful check is made, what is the penalty, and is the penalty static or does it improve with Circle and/or SW skill?
I'm going to try and test it out on Test sometime for sure, but wanted to know if I was missing something over here