Plot recap, quick version. (Because there was some plot going on in the midst of all that fighting.)
Marisudro of the Meer asked for your help to pull Dasha out of a dream she was unable to wake from. (In contrast to most of the rest of the Meer who couldn't sleep at all due to nightmares.) To wake Dasha it was necessary to enter her dream. There you relived, in twisted nightmare form, some of the worst moments in her life, where she fought against Kabur and failed to convince Ardranth (probably mangling the spelling there; sorry, it's late) to not commit destructive actions. Turned out that before she went to sleep Dasha had been given by Ardranth the means to help the Meer sleep through their nightmares so they could function. After a lot of fighting it turned out that Kabur, who is now a renegade from his own people (as revealed in previous events), had somehow gotten into her head and made the nightmare. At the end it was learned that Dasha would be waking up soon.
There was a lot in there that's hard to convey in a summary. There was a lot of weird Meer Freudian psychology in there, about how Dasha feared that Kabur and Ardranth were more alike than different.
In case it wasn't clear it was just dream versions of Kabur and Ardranth that you fought.