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EM Events and LAG : could there be some other way to run them ?

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popps

Always Present
Stratics Veteran
Stratics Legend
For events in which direct interaction with the EMs is required, realistically the answer is no. The EMs are paid by EA - repeating the same event every night would multiply the costs for EA.
However, the EMs can also set up NPCs and spawns for "investigation" events in which the playes are required to search the lands for clues or items. These events can run for days without EM intervention and anyone is free to participate at their own convenience. The Europa EMs regularly organize events like this.


Point noted.

As others have pointed out, though, and as I also remember from years back, often screens were, back then, filled with more people than these EM run Events attract and yet, several players' perception is, that back then, with the screen filled with more players than todays' EM Events, lag was still not as bad as today.

Considering that today the hardware is significantly better than years back, and that over the years several servers' upgrades have been done, it becomes beyond comprehension why today EM Events might still result in several players experiencing very noticeable LAG, to the edge of making the game unplayable, sometimes.

Of all of the hypothesis I have read for this LAG, there is one that I have not noticed as brought up. "What if" one of the reasons for LAG at these particular Events, or a component of it, could be that Event Moderators might not be operating the Event from the shard server or with a direct and privileged connection to it but using some other computer that needs to interact with the server and then all players' computers and all this back and forth is a cause of the severe LAG at these particular Events ?

As I said, I have no idea whatsoever and just noticing that I did not notice this hypothesis as mentioned among several others that were.

Regardless of what the cause for the LAG at EM Events could be, the fact remains that for many players this makes many EM Events, especially those with a large participation like the recent Queen Dawn one, hardly playable.

Since I'd imagine that the best interest for Ultima Online is to secure as many revenues as possible, perhaps it would be a positive thing to identify with ingenuity other possible ways to have Events run, that would not bring such extreme LAG to many players and thus make the game more fun and enjoyable by a larger number of players ?

Why do things have to always remain as they are with no possible improvement ?
Why always defend the "Status Quo" and not a change for the better ?

Is making the game better such a horrible thing to wish ?

And, please, spare me the usual comment I often get at this point that "resources would be better spent elsewhere........".
 

popps

Always Present
Stratics Veteran
Stratics Legend
No, no I wouldn't. And thank you, but I won't read one of his posts closely because most of the posts he makes are ridiculous. He will ask a question, someone will provide him an answer, and nigh on invariably, he'll respond with, "Well would it be better if X was handled in Y fashion?"

I am focusing my reply on the above because I consider it as the most important matter of the issue.

I think that probably we hold different opinions (which is fine in a free country and environment, I guess...or should I say I hope.... ?) on what are the basis of a discussion and its evolution.

I think sometimes people mistakes a "discussion" with an "interrogation".

Question --> Answer = end of the story is NOT, in my most humble opinion, a discussion AT ALL.

It is merely, simply and only an interrogation. Where is the bus stop ? Twenty yards down straight. Question --> Answer = end of the story.

A Discussion, instead, is way, but way different and can lead to many open ended paths because it evolves, it develops. It has a start but is open ended.

This is what I personally see a free and democratic discussion to be.

A Forum were different people holding different opinions on a given matter confront their different opinions in a civil manner and go from there with the discussion evolving, taking a life of its own.

This is the beauty of a Discussion, the open ended paths, the evolution of the talking, the confronting different and most various opinions in a civil manner.

It is NOT, I repeat, in MY most Humble opinion, a Question --> Answer = end of the story thing.

So, please, when we talk about DISCUSSIONS on "Discussion Forums" do not come to me and bring the argument that an answer closed the argument because if that question was open ended and involved a "discussion" an answer might end it but might also NOT end it and this is why Discussions are a pillar of democracy and freedom, because they maintain the freedom to an open ended evolution.

That's of course, my humble and personal opinion and I can understand that others might or not agree with it.
 

Zosimus

Grand Inquisitor
Alumni
Stratics Veteran
Stratics Legend
Look Popps its very simple. It depends on your connection speed, type of computer, your location and the shard you are playing on.

Top end cable connection + super gaming computer with all high end equipment+ low ping to shard= little lag.

You keep asking questions even when mutiple answers are given. You question the answers more which turns into a fiasco. This gets real tiring. Truthfully Popps, there isnt a fix and the world isnt perfect. There will be issues for some and lots of people just deal with lag as best as they can. Humans arent perfect and UO is far from being perfect.

I suggest to the mods this topic should get locked. This is a continuing cycle and maybe a PM to the issues you have can help leviate some of these problems if there are any to the OP. All Im seeing is a continuing cycle and people getting upset. There are many forms of trolling and I think stratics at this moment can cure some of it.

End of my discussion and hopefully this thread.
 

RaDian FlGith

Babbling Loonie
Stratics Veteran
Stratics Legend
I am focusing my reply on the above because I consider it as the most important matter of the issue.

I think that probably we hold different opinions (which is fine in a free country and environment, I guess...or should I say I hope.... ?) on what are the basis of a discussion and its evolution.

I think sometimes people mistakes a "discussion" with an "interrogation".
Well, let's just clarify that matter so that it's no longer confusing.

discussion
an act or instance of discussing; consideration or examination by argument, comment, etc., especially to explore solutions; informal debate.

discussing
to consider or examine by argument, comment, etc.; talk over or write about, especially to explore solutions; debate:

interrogation
the act of interrogating; questioning.

interrogating
1. to ask questions of (a person), sometimes to seek answers or information that the person questioned considers personal or secret.

2. to examine by questions; question formally:

Now, based on your frequent pattern of:
1. Ask a question you already know the answer to.
2. Receive an answer.
3. Discuss (ie: insult, berate, or deliberate endlessly regardless of lack of change in the answers received, as typically are the cases with you) the answers ad nauseum (Latin, roughly for, "Until I'm nauseated").

The following theorem can be postulated:
Popps is the one confusing an interrogative with a discussion.

Question --> Answer = end of the story is NOT, in my most humble opinion, a discussion AT ALL.
Okay... let's pretend you have a humble opinion... the point doesn't change that your initial inquiries aren't meant as a discussion, they're meant as a method by which to have an argument to which you believe you hold the only correct answer to, and said correct answer is the only viable option that should be the case.

It is merely, simply and only an interrogation. Where is the bus stop ? Twenty yards down straight. Question --> Answer = end of the story.
Okay, but to use your example, let me illustrate it in a manner in which you -- personally -- perform it.

Popps (to himself): I already know where the bus stop is.
Popps (out loud): Where is the bus stop?
Passerby: Twenty yards down straight.
Popps: That doesn't make sense, it's not very convenient.
Passerby: Perhaps, but that's where it is.
Popps: Why don't they move it?
Passerby: I don't know... probably because it's at an intersection which makes crossing the street more safe.
Popps: That's idiotic. I would never cross a street to catch a bus. Why don't they move it?
Passerby: Attend a town council meeting and suggest it.
Popps: I don't have time to do that. They should just move it! Why don't they move it?
Passerby: I've got to go now.
Popps: Why don't they move it?

Now, see, Popps, if you intend something to be a discussion, and not just some sort of rhetorical masturbatory interrogative nightmare that pisses people off because it's post #999,258,321 from Popps this week, might I suggest:

Popps: You know, I was recently considering the bus stop down the street, and I was thinking, they should move it down a little bit. Sure, it would be closer to my house, thus making it easier on me, but here's the added benefits: First, there are several business nearby who might gain an increase in business due to more localized foot traffic; second, the area is better lit, thus giving a better sense and reality of safety; and third, I see many people who don't even know the bus stops at the far corner, and they hike two blocks in the other direction to catch a different line.

If you want to have discussions, FRAME THEM as discussions. Don't frame them as questions to which you supposedly don't know the answer to, and make sure you present your initial suggestions up front.

See, here's the thing... when something is framed as a question on a discussion board, people typically take that to mean, "I need information." When they provide it to you and you then react to them negatively, and start beating them over the head with your opinions on a matter you pretended to know nothing about, people get tired of it.

It's ALL about the initial presentation.

And I think you'd find a few more people ready and willing to discuss things with you in that framework.

A Discussion, instead, is way, but way different and can lead to many open ended paths because it evolves, it develops. It has a start but is open ended.

This is what I personally see a free and democratic discussion to be.
Well, okay, first, you can drop "free and democratic" from the thinking. That invariably leads to "I have a first amendment right to be a jackass," which no one has. Second, while the developers sometimes do (though not often enough, if you ask me) listen to their playerbase, there's very rarely anything democratic about the process.

As for a discussion leading to open ended paths, sure... but not if they're couched in a deceptive manner from the get-go. Don't start with a question, start with an issue, provide your viewpoints and/or suggestions, and then, if there's something you don't quite have an answer for or would like further input on, say, "And while I'm thinking this way, could some of you please let me know how you feel about it?"

Save "How does X system work?" for a situation in which you truly don't know how said system works, and for which you've truly looked for an answer.

A Forum were different people holding different opinions on a given matter confront their different opinions in a civil manner and go from there with the discussion evolving, taking a life of its own.
Q.V.: Your own posts. They are often far from civil. Saying something with "polite words" doesn't make it civil. If I tell someone that their opinion smells of bovine excrement, it might sound nicer than "bull****," but it certainly isn't any more civil.

Now, let's take a couple of examples here:

From another thread:

Other than Bosses spawn or champs/mini champs, is there a regular spawn in the game where players can have a feeling of accomplishment to have cleared the area of threats ?

So far all I have found is spawns which are ever lasting. Killed some more will come, endlessly.

I am trying to find some spawns where a player can actually clear an area from threats, at least for some time before the area starts filling up again.

Is there any such spawn other than the bosses' spawns or the Champ and mini Champ spawns which end with the killing of the Boss or Champ or Renowned ?
Several posts later, you post:

What I am trying to say, is that I think that a game as vast as ultima Online perhaps should be able to cater hunting not interested in farming more than what is currently available. That is why I was trying to make a list of those spawns which a player can deal with, that give some sense of accomplishment because one can actually enjoy a cleared out and pacified area, at least for some time.... Of course the spawn has to restart at some point, that is perfectly undertandable, but at least for a reasonable time, the spawn will be off, leaving the player able to enjoy the pacified area.
Why not start off with saying what you were trying to say rather than ask it in terms that made you seem like (1) you didn't have a clue, and (2) was intent on a discussion in which you would then later reveal your true motivation in posting?

From a thread where you asked about fishing quests:

I see, now trying to discuss the bettering of the game we play brings home these replies ?

Perhaps it would help more discussing the issue I am raising up offering one's own point of view ?

At least, if it makes sense to see Ultima Online improved and made a better game to play....
You belittle Galen's response to your post which wasn't snide (but which your response was), and while you did provide some suggestions in your initial thoughts, your initial post is quite reminiscent of the "I've got the right answer, this isn't really a discussion, but here, discuss" technique you frequently use.

You then ask about rares in another thread, and while talking about "rares," you point out that there are more "rares" in the game than regular items, which is a silly assertion, but I digress... You seem to have been lost on the concept of a rare item. If there are only 50 of something in existence and then two days later, someone else makes 10 of a completely different item, both are rares. Yeah, there's now 60 rares in game, but that doesn't make Rare A and Rare B any less rare.

But here's the kicker... you present it all in a manner that isn't a discussion, isn't offering suggestions, it's just a massive troll aimed at "rares."

I could spend all evening analyzing your posts, but the point is, I know you've been told much of this stuff before in various shapes, sizes, and forms from other posters, moderators, and so forth.

You don't care. You just continue to plunge along making thread after thread after thread after thread to the point where most people don't want to discuss the time of day or ask you how the weather is for fear that you'd simply respond, "Is that on a 24-hour clock or a 12-hour clock, and what's the point of an digital clock anyway? The Egyptians got by on a sundial long before the analog clock, but I can see the point of an analog clock!" or "I've noticed that when it's raining outside that I can't seem to get UO to load. Why haven't the developers done something about this issue?"

This is the beauty of a Discussion, the open ended paths, the evolution of the talking, the confronting different and most various opinions in a civil manner.

It is NOT, I repeat, in MY most Humble opinion, a Question --> Answer = end of the story thing.
Right... except you don't really want open ended paths. You want people to agree with you wholeheartedly.

I mean, yeah, I can be codgerly as well, but on the other hand, I'll have discussions with people to explore different viewpoints. Personally, I think Morgana LaFey's crusade for a Classic Shard is a bit silly at this point, and she certainly falls back on the quintessential "You're a trammie" argument far too often, but she and I have had discussions where not only do I agree with the concept she's hoping for in a more perfect UO environment, but where she has also agreed with me.

Sure, we all have our days, but your days are more often "If you don't agree with me, you're an idiot." Sure, you don't come right out and say it, and you somehow believe that makes you more civil... but certainly, belittling others, regardless of highbrow language, lowbrow deception, or points in between, is not a discussion.

So, please, when we talk about DISCUSSIONS on "Discussion Forums" do not come to me and bring the argument that an answer closed the argument because if that question was open ended and involved a "discussion" an answer might end it but might also NOT end it and this is why Discussions are a pillar of democracy and freedom, because they maintain the freedom to an open ended evolution.
Never did. You don't typically discuss. See the entire rest of this post again if you don't understand the difference.

That's of course, my humble and personal opinion and I can understand that others might or not agree with it.
That's probably the crux of it, Popps... you don't ever have a humble opinion about anything. Which is fine. You're not required to. But don't use fallacy to hold your straw men up at arms.

Now that I've wasted several minutes of my life that I suspect were entirely in vain, I must off to do something more productive. Like watch my lawn grow. Here's hoping though, truly, and honestly, that some small nugget of this gets through to you, Popps. I'm fond of discussion, debate, civil argument, and the likes.
 
K

Kiminality

Guest
Two things to add to this thread:
1.) You'll probably find that a lot of the "lag" at events is as much (if not more) to do with client performance as it is to do with connection. The classic client isn't designed to run well on modern hardware, and the enhanced client seems kinda fond of choking when there's a lot going on, too. Maybe it's down to processing/interpreting the data it receives.
2.) I :heart: Radian so much right now. Very, very well and accurately put.
 

Petra Fyde

Peerless Chatterbox
Alumni
Stratics Veteran
Stratics Legend
One final point and then I think this should be finished.

and that point is: Motive.

What is the motive for starting a thread? for most it is

  • 'I need this information' - interrogative if you like.
  • 'I have information I want to pass on'
  • 'I have an idea I would like feed back on.

It is not

  • What can I start a discussion about today?
If your motive is 'what can I start a discussion about' you are not using the forum as intended, you're using it as a debating society. That is not what people want from this forum and using it for that purpose will simply annoy most, if not all, other users.
 
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