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EC kills CC.

Don't Tread on Me

Lore Keeper
Stratics Veteran
Stratics Legend
Campaign Supporter
I use EC and mostly pvp... I have a MUCH better time chasing down fools with the EC vs CC, but, as stated before, mostly due to not getting snagged up and having the auto-go-around thingy going on. But, I know that I have been "outrun" by opponents using CC who I am pretty certain are not using any speeder/hack while playing. And I have caught speeders before, so some of it has to do with running skill I think. My guild tends to use my as the "hound" for chasing because, apparently, I'm fairly skilled at it. But EC is not intrinsicly faster in any way, I am sure of this (especially if the CC is running skel form etc to maximize potential speed of client) but rather just easier to avoid trees etc etc.

As for crashes, EC doesn't cause it. Other unnamed things do, but not the EC. That's just silly.
 
O

Old Man of UO

Guest
I use EC and mostly pvp... But EC is not intrinsicly faster in any way, I am sure of this (especially if the CC is running skel form etc to maximize potential speed of client) but rather just easier to avoid trees etc etc.
The Developers commented on this a while back ( I forget which one and don't have a link to the UHall thread). He said the same thing - EC isn't "faster" but rather better at collisions.

No matter the evidence, or whatever the Developers say, Vyal and others will continue to believe whatever they want and this whole argument is just a bash on the Enhanced Client.
 

Viper09

Grand Poobah
Stratics Veteran
Stratics Legend
So to sum it up after reading this thread that is clearly an attempt at an EC bash:
EC is not faster nor does it allow people to walk through unmovables, the path-finding is just a lot better and deals with collisions better.
The EC does not cause people to crash it is just immune to some bugs that make the CC crash.

Just wanted to make people aware of this.
 
V

Vyal

Guest
yes it does allow people to walk right through things that you cant in the CC, and it is faster.. By faster it I mean it locks players up on the CC and allows them to jump ahead using the EC. Wrong packets? Maybe the CC does not understand half the garbage the EC is sending out and it just floods it. Go to fel and try to walk through gravestones with your CC client or some trees, or twigs, you can't but using the EC you can. It's got like built in stump hack, adrenaline + pusher + it even takes all the skill out of running for you and automatically moves you around objects in your path. Not bashing just pointing out some of the advantages the client has over the CC users.
 
O

Old Man of UO

Guest
Pretty much...

Vyal is saying that he is right, and the EA Developers are lying to us, and everyone else is wrong.
 

LordDrago

Certifiable
Stratics Veteran
Stratics Legend
yes it does allow people to walk right through things that you cant in the CC, and it is faster.. By faster it I mean it locks players up on the CC and allows them to jump ahead using the EC. Wrong packets? Maybe the CC does not understand half the garbage the EC is sending out and it just floods it. Go to fel and try to walk through gravestones with your CC client or some trees, or twigs, you can't but using the EC you can. It's got like built in stump hack, adrenaline + pusher + it even takes all the skill out of running for you and automatically moves you around objects in your path. Not bashing just pointing out some of the advantages the client has over the CC users.
I play almost exclusively on the CC. I play with a lot of people that use the EC. This does not cause me to crash. Actually, I crash most often when I am alone.

Stating that the EC causes the CC to crash, is absolute trash. It would appear by your standards of "testing" that solo play crashes the CC client as well...as deoes Trinsic...I heard a lot of people saying that they crash on the CC in Trinsic.

As far as the lag goes, I do not experience more or less lag when playing with people on the EC aither. So many other factors impact lag that to conclusively say, as you have (and also implied), is also rubbish.
 

Dermott of LS

UOEC Modder
Stratics Veteran
Stratics Legend
...

It's got like built in stump hack, adrenaline + pusher + it even takes all the skill out of running for you and automatically moves you around objects in your path.
And it pollutes the oceans, destroys the ozone layer, causes starvation in Africa, adds to the national debt, and destabilizes the Middle East... I should know, because um... because it's the internet and EVERYTHING on the internet is true... I saw it on Google.
 
V

Vyal

Guest
Maybe the only thing to do is close the CC? I love the CC.... I could get used to & play and pvp with the EC but I refuse to pvp with it unless everyone else does. So I switch out between EC and CC.
If everyone used the EC it would do away with the hackers I agree there.
 

G.v.P

Stratics Legend
Stratics Veteran
Stratics Legend
I love the CC.... I could get used to & play and pvp with the EC but I refuse to pvp with it unless everyone else does.
If the EC is better than the CC and you'd be willing to switch for better PvP then why would you need everyone to use the EC before you use it to PvP? I won't use the EC because I just don't like the low-rez graphics.

Well, the EC definitely has better pathfinding than the CC. If you run into a tree in the CC you stop dead, while you move to the side and keep going in the EC. A few have said that already. Not sure about the crashes, but the EC is a more efficient client, no doubt. CC has had health bar related crashes years before Third Dawn let alone EC/SA.
 

Petra Fyde

Peerless Chatterbox
Alumni
Stratics Veteran
Stratics Legend
Well, tbh, I guess it's meant to have advantages - that's why it's an advanced client - it has advanced pathfinding. There's pathfinding in CC too, but it's not very good so most people turn it off.

Can EC walk through gravestones? Well kinda - they're not there. There are ohii trees instead.
Here's two locations - same char, same spot both clients. You can see that the larger trees and the fallen log are the same, but the gravestones are replaced by ohii trees.

nostones.jpg
 

Mervyn

Babbling Loonie
Stratics Veteran
Stratics Legend
So to sum it up after reading this thread that is clearly an attempt at an EC bash:
EC is not faster nor does it allow people to walk through unmovables, the path-finding is just a lot better and deals with collisions better.
The EC does not cause people to crash it is just immune to some bugs that make the CC crash.

Just wanted to make people aware of this.
Actually,

The EC does indeed allow you to move faster, but it's not just the autopathfinding that allows you to move faster. Running in a straight line the two clients are the same speed. However turning around corners is actually faster in the EC as the character doesn't stop for a frame like in CC.

For example, if you're on CC and you run the same route around an object without colliding with it as on EC, the character on EC will be a few tiles ahead. It's the actual cornering that is indeed faster on the EC. This is why if you run around in a circle on EC, observed on the CC the character is skipping around, because he is indeed skipping tiles.

Vyal is actually correct on this issue, he just didn't explain it correctly.
 

Dermott of LS

UOEC Modder
Stratics Veteran
Stratics Legend
...

Running EC and CC side by side, whichever one you're controlling will seem faster than the other. I.E. if you're using the EC character on monitor 1 and watching the run on both (dual monitors), it will seem like the EC is faster. If you're using the CC character on monitor 2 and watching both, it will seem like the CC is faster.

This has nothing to do with the clients, but with the fact that the one being controlled is showing directly what is happening while the client not being controlled and only watched has to have the input from the controlled client go from that client, to the server, and back down to the client you're watching.

There are simply too many variables involved outside of the clients that makes a true test of client speed a difficult if not impossible task. You have connection differences, hardware differences, and so on.

In other words, play the client that works best for you and enjoy the game... quit whining if it's about something you have access to. If you choose not to use it because "I don't like it", that's your own fault, not the client's.
 

Mervyn

Babbling Loonie
Stratics Veteran
Stratics Legend
...

Running EC and CC side by side, whichever one you're controlling will seem faster than the other. I.E. if you're using the EC character on monitor 1 and watching the run on both (dual monitors), it will seem like the EC is faster. If you're using the CC character on monitor 2 and watching both, it will seem like the CC is faster.

This has nothing to do with the clients, but with the fact that the one being controlled is showing directly what is happening while the client not being controlled and only watched has to have the input from the controlled client go from that client, to the server, and back down to the client you're watching.

There are simply too many variables involved outside of the clients that makes a true test of client speed a difficult if not impossible task. You have connection differences, hardware differences, and so on.

In other words, play the client that works best for you and enjoy the game... quit whining if it's about something you have access to. If you choose not to use it because "I don't like it", that's your own fault, not the client's.
I'm sure it does seem sometimes that CC is faster than EC and visa versa, however the fact still remains that the EC does have the ability to skip tiles so actually IS faster. I'm not complaining, but there is a difference, i play EC with a dexxer and CC with a mage.
 
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