hi all,
Not sure if this is discussed elsewhere, but I cant find it - when picking the locks on dungeon chests - the higher level respawnable ones i've noticed that they now have three traps on them and they are all very weak traps. Almost as if they are level one static chests instead.
this is the case in several dungeons including hythloth and ice.
didn't see anything in the patch notes to justify this so is it a bug or am I, as usual, a bit behind the times and have missed something obvious?
Sorry if this message is spelt a bit strangely but i'm posting using my phone and i can barely see the screen let alone get my fat fingers to type with it =)
Cheers,
Jellybslly
Not sure if this is discussed elsewhere, but I cant find it - when picking the locks on dungeon chests - the higher level respawnable ones i've noticed that they now have three traps on them and they are all very weak traps. Almost as if they are level one static chests instead.
this is the case in several dungeons including hythloth and ice.
didn't see anything in the patch notes to justify this so is it a bug or am I, as usual, a bit behind the times and have missed something obvious?
Sorry if this message is spelt a bit strangely but i'm posting using my phone and i can barely see the screen let alone get my fat fingers to type with it =)
Cheers,
Jellybslly