Z
Zyon Rockler
Guest
Since customized housing came in, I had always hoped they would return to add to it and fix it once it became apparent that it was a good change.
It seemed limited but because housing is the biggest draw to the game I always thought they would improve on it.
One of the first things was, that the fact that the older homes seemed limited, like a small home compared to a large house or the fact that you could change a customized house but not an existing home.
One of the reasons, I guess, when you would buy a deed for a house, it made it seem like a positive improvement but with the change in the system you could now place slabs, which to me was a huge negative.
I never liked the foundations. I think they should be optional. I would have liked it better if you could of just purchased land, then when somebody else was in the housing tool they could see what land is owned and what land was not.
Then, you would have the option to customize the land so you could either build on it or use it for other things.
The land rule should allow you to own more land so you could own maybe a 80 x 80 landmass. On it, you could build homes but they would have the same rules where you would need an 8 x 3 spacing, so almost the same. The largest structure that you could place on this land would be an 18 x 18.
Then you would have plots you could place for farming that would grow different things. You could add trees, connect to waterways and roads.
There would probably have to be a new landmass added to accomodate this new land idea. Even some of the water off land could be owned to build docks that are on or connected to your land. New castles, towers and keeps could go into the pick menu. No more slabs. Every size would have a pick that you would place.
They could let players build them on test and then pick winners. A few for each size and type. Then you place and have to build at least the cost of the original design or the building reverts. You could add more but never less, foundations optional.
So, they would really be expanding the housing system by adding tools to make homes and gardens and even farms, a very long list, like fencing, tree types, ponds, stones. Maybe you could add spawns you would buy, like cows, bulls, pigs, goats and sheep. Water wheels, bakeries, peach trees, apple trees, figs, frost wood, blood wood, oak trees.
So, then you have outside decor you could add. Wells, bridges, flowers, paths.
Functional structures that you could place on your land, like a stable, tailor shop or a bank, bar, dock house and so on.
These types of structures you would pay a tax for and if you did not pay that small structure would fall on your land.
Now if this could be done, they should do it. The Devs could make sure there are places that you could not place to maintain game play. Like, mining, chopping trees and spawns.
So, once they would zone out land, the rest would be up to us.
Would be a great gold sink, the size of the land you buy, every item you add and some buildings on the property could continuosly cost money but not everything.
I was thinking maybe 100 of these, 80 x 80's.
It seemed limited but because housing is the biggest draw to the game I always thought they would improve on it.
One of the first things was, that the fact that the older homes seemed limited, like a small home compared to a large house or the fact that you could change a customized house but not an existing home.
One of the reasons, I guess, when you would buy a deed for a house, it made it seem like a positive improvement but with the change in the system you could now place slabs, which to me was a huge negative.
I never liked the foundations. I think they should be optional. I would have liked it better if you could of just purchased land, then when somebody else was in the housing tool they could see what land is owned and what land was not.
Then, you would have the option to customize the land so you could either build on it or use it for other things.
The land rule should allow you to own more land so you could own maybe a 80 x 80 landmass. On it, you could build homes but they would have the same rules where you would need an 8 x 3 spacing, so almost the same. The largest structure that you could place on this land would be an 18 x 18.
Then you would have plots you could place for farming that would grow different things. You could add trees, connect to waterways and roads.
There would probably have to be a new landmass added to accomodate this new land idea. Even some of the water off land could be owned to build docks that are on or connected to your land. New castles, towers and keeps could go into the pick menu. No more slabs. Every size would have a pick that you would place.
They could let players build them on test and then pick winners. A few for each size and type. Then you place and have to build at least the cost of the original design or the building reverts. You could add more but never less, foundations optional.
So, they would really be expanding the housing system by adding tools to make homes and gardens and even farms, a very long list, like fencing, tree types, ponds, stones. Maybe you could add spawns you would buy, like cows, bulls, pigs, goats and sheep. Water wheels, bakeries, peach trees, apple trees, figs, frost wood, blood wood, oak trees.
So, then you have outside decor you could add. Wells, bridges, flowers, paths.
Functional structures that you could place on your land, like a stable, tailor shop or a bank, bar, dock house and so on.
These types of structures you would pay a tax for and if you did not pay that small structure would fall on your land.
Now if this could be done, they should do it. The Devs could make sure there are places that you could not place to maintain game play. Like, mining, chopping trees and spawns.
So, once they would zone out land, the rest would be up to us.
Would be a great gold sink, the size of the land you buy, every item you add and some buildings on the property could continuosly cost money but not everything.
I was thinking maybe 100 of these, 80 x 80's.