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Draconi you posted you guys want to do something about cheats--have you looked into this?

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Guest

Guest
In the thread started by Draconi he posts they hate cheats and how they want players to inform them. Well some of us have in the thread you started but I am thinking it isnt getting many reads from the Team at this point so I am going to link to the point that certain shops are exactly identical on several shops-with vendors all dress the same or stocked the same which would indicate FURTHER investigation would be warrented.

I am not asking you to post anything about it. But I am asking that you post that you have read this.


http://boards.stratics.com/php-bin/uo/showflat.php?Cat=1&Number=7612878&page=0&view=collapsed&sb=5&o=31&fpart=6&vc=1&what2=showflat&selv=&vwhich=

Again anyone from EA could you simply post that you have read about this?
 
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Guest

Guest
...

has any seena blown up shell yet ???

There was a blown up Citgo up in Tampa last week, haven't heard anything about a Shell though.
 

wanderer1origin

Lore Master
Stratics Veteran
Stratics Legend
UNLEASHED
would answer but meant, what u know i meant, semantics maybe your friend or were u buying time to check your own house??
 
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Guest

Guest
oh god I wish i didn't see that....now i'm going to bed totally depressed.
 
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Guest

Guest
"Again anyone from EA could you simply post that you have read about this?"

- With all due respect Dennar, I hope you are not granted your request.

We have both been fighting on the same side of this issue for many years now.
Yet, I would rather them ignore this publically until they make another stealth-Wilki attack on situations like this, once they've gathered the evidence they feel they need. That's why I've been cringing a bit when looking at all of the posts related to that particular thorn (why potentially tip off a cheater, why not report it all internally first and then complain about it in a few months if nothing is done. Heck, that may have already happened; I dunno). Let them take notes of all accounts involved in operations like this / then let them implode the operation, and nuke the houses, and then share the happiness with the grateful public. I think they would have a more effective anti-cheat campaign if they went after them first and then shared it with us later. He said it was a high priority, so why not just let them work on it first and show us the results when they're ready? Just my thoughts about it.
 
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Guest

Guest
I can agree with you 100% about them not posting until after--But I felt I had to do more to make sure it got their attention.
 
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imported_spiderpig

Guest
Those vendors have been at it for ages. They wont be caught imo.
 
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Guest

Guest
Who cares at the rate EA has been going with UO might as well give everyone 5mill of every resource type once they kill a mongbat.
 

HD2300

Certifiable
Stratics Veteran
Stratics Legend
One extreme positive in the last week, was that the Devs were reading the forums.

Guardwacking champs - fixed in 1 day and put in TC
Dam inc bug in runics - fixed in 1 day and put in TC

The best thing that can happen from now on is that a Dev is assigned to skim the boards daily. If a Dev can see, ok this will only take 1 hr, and it will have a positive impact if implemented, everyone wins.
 
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Guest

Guest
DENNAR, I respect where you come from. Economic cheats are not the only bane to this game.
 
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Guest

Guest
...


would answer but meant, what u know i meant, semantics maybe your friend or were u buying time to check your own house??


It's called a joke based on a real world event. Chill out. If they were to go after either of my houses, they would leave them out of pity in comparison to scriptor levels.
 

GarthGrey

Grand Poobah
Stratics Veteran
Stratics Legend
UNLEASHED
Same Setup on LA-Luna btw, and for the record, and since someone else brought this up, my scripter that I posted about paging on for 2 years without punishment, that's his house...imo. Don't believe me? Go to the small Jhelom island with the animal pen on your shard that has the Luna house setup, more than likely he also has the same house setup there for his resource gatherers.
 
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Paris_Hilton

Guest
It's fairly obvious to those at UO ground zero (those who actually play/played UO) that all scriptors/dupers eventually lead to Luna City vendors.

I personally refused/refuse to purchase anything from a Luna City house that flaunts vendors dressed in the new mysterious "orange" cloth, or that stocks tons of barbed kits or that sells anything else of a dubious nature, so that only leaves about 4 Luna City vendor houses on Pacific that are at this point in time suspicion free for me to shop at.

Any serious effort by EA to stop cheating in UO should begin with the Luna City vendor houses and then work its way outwards from there.

It doesn't take a genius to figure out why a tiny Luna City plot would be put up for sale at $2000 (that was the price set on the website of the idoc winner for the very small plot of a fallen Luna City dupers house on Atlantic a year or two ago) and who would actually pay that kind of money for UO virtual property.


Only a scriptor/duper could feel fairly certain that they will be capable of "producing" (scripting/duping) enough valuable goods to keep their vendors stocked so as to recover their $2000 investment in a timely fashion.


But then, some of these people claim they own 20 accounts, so cheat as they may, I expect their 20 accounts are more valuable to EA than my 5.
 
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Connor_Graham

Guest
I'd be interested to know which 4 houses you think those are.
 
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Paris_Hilton

Guest
<blockquote><hr>

I'd be interested to know which 4 houses you think those are.

[/ QUOTE ]




The ones that DON'T have vendors who are dressed in clothing made of nonAOS tagged bright orange cloth (or sell such cloth or ingots).

Those who DON'T sell mass quantities of barbed kits (many times the suspisious Bkits kits are the same price stocked in the same quantities and positioned exactly the same way on several different vendors), or bod books selling mass quantities of filled Bkit bods.

Those vendor houses that DON'T sell clothing that I consider might have been duped: the nonAOS tagged fuzzy blue robes for instance.


All these things are easily spotted just with a glance or two.


On a side note it's really pretty funny (sad) how quickly "questionable" items like that mysterious bright orange cloth start showing up at one Luna City vendor house and before long are sold at 90-95% of the Luna City vendor houses.


But then I suppose it's equally funny (sad) how EA/Mythic looks the other way when "questionable" items surface ingame on UO.
 
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imported_Goron

Guest
<blockquote><hr>

...

has any seena blown up shell yet ???

There was a blown up Citgo up in Tampa last week, haven't heard anything about a Shell though.

[/ QUOTE ]
lol. hehe, good one:) Got me to chuckle out loud.
 
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Paris_Hilton

Guest
<blockquote><hr>

as far as im aware the orange cloth is legal to wear etc?

[/ QUOTE ]




Is that because you WANT it to be legal and so far EA/mythic has NOT posted to the contrary.


Or because EA/Mythic HAS posted that it IS legal to wear?


Because so far I haven't seen any word from them one way or the other.


Personally I hope that it is deemed illegal, but that would require EA/Mythic getting off their ass and doing some actual work on UO, so I really don't expect anything much to happen at all, as much as they boast and brag that they won't tolerate cheating.



I collect AOS tagged clothing, formerly the ONLY way to acquire this bright orange color, just so that you (and maybe EA/Mythic) can understand how duping cloth clothing without any mods can upset some players.
 
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imported_Hawkeye_Pike

Guest
First off, I like to express my understanding that it may be very difficult for GMs to prove that someone was cheating. And you should have prove if you want to take actions against somebody's account.

I want to give a little thought-provoking impulse. Why is cheating / duping / scripting so important to some users? Cheating only exists, because people want to achieve the highest possible levels in a game. However, once they have reached those levels, the game will be boring to those players and they will leave sooner or later. People who cheat or script (and with "scripting" I don't mean simplifying tedious tasks, but automating large parts of gameplay like mining) have no idea what this game is all about.

I personally wouldn't even know or care about cheaters, if I wouldn't read this forum. Why not? Because these people do not affect my gameplay. I don't buy 10,000 ingots from a vendor, I mine them myself. I don't pay 2 mill for an artifact, I only use those I achieve by myself. I don't play on Felucca as PKs there are so advanced equipment-wise I am no match for them anyway (lacking this challenge I find a little sad, but I can live with it).

My conclusion and advise is: Only few players seem to know how much fun it is to advance slowly, step by step. To start hunting in Ettin dungeons and working your way slowly up until you can engage a Dragon. Many players want to have artifacts and kill Doom creatures after playing UO for a month.

Most of the players I met don't even know dungeons like Covetous, Despise, Wrong or Hythloth. All they know is Luna, Doom and Mel (not even knowing her full name "Melisande"), and they can tell you how to make a legendary smith in only one week.

I am convinced that you will have much more fun in UO, if you are satisified with medium equipment and do not always strive for the high-end stuff. Suddenly people who macro a skill or dupe items do not bother you anymore.

Cheating should be looked into by the Devs, no doubt. But I would never dislike the game because of people who advance through illegal methods.

By the way, The mentioned ingot vendors are on Catskills as well. :) I never bought anything from those, though.

One thing I keep asking myself: What does a cheater do with, say, 500 million gold pieces earned through his vendors? There isn't any use for that much gold in the game. The only thing I can think of is, that those people try to destroy UO economy to harm the game. But who would do something like that?
 
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imported_Goron

Guest
<blockquote><hr>

First off, I like to express my understanding that it may be very difficult for GMs to prove that someone was cheating. And you should have prove if you want to take actions against somebody's account.

I want to give a little thought-provoking impulse. Why is cheating / duping / scripting so important to some users? Cheating only exists, because people want to achieve the highest possible levels in a game. However, once they have reached those levels, the game will be boring to those players and they will leave sooner or later. People who cheat or script (and with "scripting" I don't mean simplifying tedious tasks, but automating large parts of gameplay like mining) have no idea what this game is all about.

I personally wouldn't even know or care about cheaters, if I wouldn't read this forum. Why not? Because these people do not affect my gameplay. I don't buy 10,000 ingots from a vendor, I mine them myself. I don't pay 2 mill for an artifact, I only use those I achieve by myself. I don't play on Felucca as PKs there are so advanced equipment-wise I am no match for them anyway (lacking this challenge I find a little sad, but I can live with it).

My conclusion and advise is: Only few players seem to know how much fun it is to advance slowly, step by step. To start hunting in Ettin dungeons and working your way slowly up until you can engage a Dragon. Many players want to have artifacts and kill Doom creatures after playing UO for a month.

Most of the players I met don't even know dungeons like Covetous, Despise, Wrong or Hythloth. All they know is Luna, Doom and Mel (not even knowing her full name "Melisande"), and they can tell you how to make a legendary smith in only one week.

I am convinced that you will have much more fun in UO, if you are satisified with medium equipment and do not always strive for the high-end stuff. Suddenly people who macro a skill or dupe items do not bother you anymore.

Cheating should be looked into by the Devs, no doubt. But I would never dislike the game because of people who advance through illegal methods.

By the way, The mentioned ingot vendors are on Catskills as well. :) I never bought anything from those, though.

One thing I keep asking myself: What does a cheater do with, say, 500 million gold pieces earned through his vendors? There isn't any use for that much gold in the game. The only thing I can think of is, that those people try to destroy UO economy to harm the game. But who would do something like that?

[/ QUOTE ]
ok, so you play single player UO. thats fine.
But many people play interacting with other players. Suppose I want to be a crafter and sell my goods to other players... how do I compete with a scripter that can undercut my prices?
Suppose I want to pvp, how do I compete against a speedhacker?
When you become involved in the 'multiplayer' aspect of the game, other people's actions directly affect your gameplay. I personally do not have a crafter, and thus don;t care much about ingot scripters. But I can relate, because I pvp a lot and dislike when I am outragously outmatched by a cheater. It decreases the level of fun I experience.
 
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Connor_Graham

Guest
"What does a cheater do with, say, 500 million gold pieces earned through his vendors?"

He makes a living off of UO, or at least a nice supplemental income, by selling that gold for money. Since he's cheating, he's getting the things he's selling faster and in larger quantities than a legit player would, and killing the business for that legit player in most cases. This means the legit player has to work even harder to make sales that would otherwise be much higher if the cheater wasn't cheating.
 
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Paris_Hilton

Guest
<blockquote><hr>

First off, I like to express my understanding that it may be very difficult for GMs to prove that someone was cheating. And you should have prove if you want to take actions against somebody's account.

I want to give a little thought-provoking impulse. Why is cheating / duping / scripting so important to some users? Cheating only exists, because people want to achieve the highest possible levels in a game. However, once they have reached those levels, the game will be boring to those players and they will leave sooner or later. People who cheat or script (and with "scripting" I don't mean simplifying tedious tasks, but automating large parts of gameplay like mining) have no idea what this game is all about.

I personally wouldn't even know or care about cheaters, if I wouldn't read this forum. Why not? Because these people do not affect my gameplay. I don't buy 10,000 ingots from a vendor, I mine them myself. I don't pay 2 mill for an artifact, I only use those I achieve by myself. I don't play on Felucca as PKs there are so advanced equipment-wise I am no match for them anyway (lacking this challenge I find a little sad, but I can live with it).

My conclusion and advise is: Only few players seem to know how much fun it is to advance slowly, step by step. To start hunting in Ettin dungeons and working your way slowly up until you can engage a Dragon. Many players want to have artifacts and kill Doom creatures after playing UO for a month.

Most of the players I met don't even know dungeons like Covetous, Despise, Wrong or Hythloth. All they know is Luna, Doom and Mel (not even knowing her full name "Melisande"), and they can tell you how to make a legendary smith in only one week.

I am convinced that you will have much more fun in UO, if you are satisified with medium equipment and do not always strive for the high-end stuff. Suddenly people who macro a skill or dupe items do not bother you anymore.

Cheating should be looked into by the Devs, no doubt. But I would never dislike the game because of people who advance through illegal methods.

By the way, The mentioned ingot vendors are on Catskills as well. :) I never bought anything from those, though.

One thing I keep asking myself: What does a cheater do with, say, 500 million gold pieces earned through his vendors? There isn't any use for that much gold in the game. The only thing I can think of is, that those people try to destroy UO economy to harm the game. But who would do something like that?

[/ QUOTE ]





If you found out you could sell boogers for $2 each, wouldn't you have your fingers up every nose within a thousand mile radius, at least as long as the owners of said noses allowed it (took my nose to Wow, thanks)?


Thus are the gold sellers (scripters/dupers/hackers/cheaters) of UO, with their fingers up all your UO noses, as in, you are not allowed to own a Luna City plot unless you can cough up thousands of dollars real cash, as in you ARE allowed to buy their dupes and scripted wares and help them pay their real life bills.


Now you know what 500 million gold in UO is good for, eh? They sell the gold for cash which goes to pay their real life jacuzzi note.


So long as you continue to play alone and aspire to nothingness UO might make be able to make you happy.


Just don't try to be part of a community that is full of barracudas in friends/guildie clothing just waiting to convert your items into cash in their real life bank accounts.


I'd say the biggest issue with cheating in online UO is the loss of customers/accounts. Perhaps you haven't noticed that there's fewer players on UO today compared to five years ago?


Loss of credibility for the online gaming company that allows their games to be overrun with cheats/cheating is second. UO is run not by EA/Mythic, but by a handful of gold sellers (scripters/dupers/hackers/cheaters).


After watching EA/Mythic's fierce battle with cheaters in UO this past year (sarcasm) I know that they will be just as ineffectual against cheaters and in keeping a level playing field for all players in ANY and ALL online games that they offer in the future.


In other words, I can expect to be treated like a second class citizen in Warhammer exactly the same way I am treated like a second class citizen in UO (gold sellers/cheaters being first class citizens).


My dollars say, no thank you.


Blizzard tries so hard to make Wow fair to ALL it's customers, (not just for it's employee's best friends or the company president's bum brotherinlaw, or dimwitted cousin) that it's almost to the point of being sickening. I mean, are soulbound (unusable by ANYONE else once a character equips it) bags used to store items really necessary to keep the game fair to all?


But 10 million WoW customers compared to a helluva lot less UO customers (50k?) proves that players desire that level of fairness, which is something EA/Mythic doesn't seem to know or understand much about.
 
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Guest

Guest


The only people who are making a living from UO should be the ones employed by EA. The rest of us are supposed to be playing it, not earning from it!

Such blatant flouting of illegal activities is a slap in the face to our Devs, and all of the players who play honestly. I'm kinda hoping it's a case of 'giving them enough rope to hang themselves'.

On a side note, I'm happy to say that Luna on Europa does not have a duplicate of this particular shop.
 
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Guest

Guest
Is that because you WANT it to be legal and so far EA/mythic has NOT posted to the contrary.


Or because EA/Mythic HAS posted that it IS legal to wear?


i think you are making alot of assumptions! and nobody has ever mentioned duping of it. i seem to remember a comment that it is legal to wear but tbh i dont know where i saw it. this is orange and not that hideous guard sash stuff
 
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Paris_Hilton

Guest
<blockquote><hr>




Is that because you WANT it to be legal and so far EA/mythic has NOT posted to the contrary.


Or because EA/Mythic HAS posted that it IS legal to wear?


i think you are making alot of assumptions! and nobody has ever mentioned duping of it. i seem to remember a comment that it is legal to wear but tbh i dont know where i saw it. this is orange and not that hideous guard sash stuff

[/ QUOTE ]





I assume it is ILLEGAL because EA never announced that they were introducing a new bright orange bod cloth as a bod reward?


I assume it is ILLEGAL because such cloth has NEVER existed within the game EXCEPT on AOS tagged blessed with a characters name on it clothing that was offered as a reward choice when AOS came out?



I assume it is ILLEGAL because it just appeared one day out of the blue on Pacific? I went to Origin to check out the Valentines stuff and a quick trip around Luna City NOT ONE vendor was dressed in clothing made of this new bright orange mystery cloth.


I ASSUME that ANYONE who now possesses ANY of this new bright orange cloth is:


1. a duper

2. friends of a duper

3. too cheap to pay the 100k to buy the real thing.

4. lives in a dream world where cheats/dupes/exploits are legal in UO. (Oh wait that IS no dream world that IS UO).
 
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Guest

Guest
I don't know if you can, but if you can cut up the AOS cloth items, you could get that kind of cloth to work with. I know i have a truckload of AOS cloth items still.
 

^Wolfie^

Visitor
Stratics Veteran
Stratics Legend
LOL, calm down everyone. First, the orange cloth is not a "dupe". It was from an exploit/bug of the game using quest mechanics. It can no longer be made that I am aware of. Second, it was posted that the orange cloth falls under the rules of not illegal to own/wear...but that it could change or be deleted in the game at anytime. Can we try and get the topic back to actual cheaters and scriptors that blantly show off each and every day? =\
 
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imported_Sarphus

Guest
I think it says something when you consider about 1.5 yrs ago the devs deleted 15 trillion gold from UO. Maybe a year later they deleted something like 100k artifacts. Both mass deletions had little to no impact on pricing.

The cheaters are price-fixing the economy. They have massive stockpiles of ill-gotten loot and are just selling a little at a time to keep the price high. Even if the devs plugged every hole that these cheaters are using to get loot, the cheats would have stockpiles to last them probably several years.
 
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Guest

Guest
thankee wolfie for the voice of reason. i do object to someone making assumptions on what i think. and with so wild assumptions its frankly annoying, how many assumptions made? as i lost count
paris if you wish to continue these assumptions then please pm them to me rather than derail the thread
 
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Guest

Guest
*applauds* well said. EA in many ways is a LOT like the dupers and exploiters it supported over the years...lining their own pockets and not caring who was hurt by it. No foresight that everyone would get sick of being their *itch and start cancelling accounts and going to games from other companies that respect their players a little more.
 
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imported_NBG

Guest
<blockquote><hr>

Sprite - *NBG* are there any future plans to be done concerning event items that were obviously duped?
Draconi - Event items, or any item, really, that have been duped or exploited, including certain blaze colored clothes, will be investigated. The issue on the whole is broad, and we won't comment on timing or actions we'll take to rectify cheating. It should be noted though that any item flagged as an exploit has no guarantee, regardless of how it was obtained. Remember the monk's robes!

[/ QUOTE ]

which I take it as duped item = illegal no matter what and items made from abuse of game mechanic or bugs = own it at your own risk.
 
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