• Hail Guest!
    We're looking for Community Content Contribuitors to Stratics. If you would like to write articles, fan fiction, do guild or shard event recaps, it's simple. Find out how in this thread: Community Contributions
  • Greetings Guest, Having Login Issues? Check this thread!
  • Hail Guest!,
    Please take a moment to read this post reminding you all of the importance of Account Security.
  • Hail Guest!
    Please read the new announcement concerning the upcoming addition to Stratics. You can find the announcement Here!

door open macro needs tweaked

aarons6

Certifiable
Stratics Veteran
Stratics Legend
this macro is nice, i put it on my 5th mouse button.. but the problem is it sometimes doesnt open the door..

you push the button over and over and over and just give up and click the door anyway.
 
F

Fink

Guest
Some doors are just unreliable. Z-axis seems to come into play in custom houses where the door is in front of stairs. It's annoying, I have to stop on the right tile (good luck guessing that when half the time I'm not where I think I am) pause, hit the macro, then enter the house. The other way around it would be to move the fence off the property line, but that doesn't look right and I don't think we should need to jump through hoops to accommodate simple fixes that don't eventuate.
 

Merion

Lore Master
Stratics Veteran
Stratics Legend
I never had a problem with my castle doors or any doors in towns. Really seems to be a custom house prob.
 

Storm

UO Forum Moderator
Alumni
Stratics Veteran
Stratics Legend
Awards
1
not sure what macro you are using I use this one

target nearest object,harvester blade(you done need this if you just want doors),use object,target next object,harvester blade,use object,target next object,harvester blade,use object

you can leave the blade out
the important part is to have it do odd number of time in my example it targets the nearest 3 objects

i found that doing even numbers it would sometimes open the door and then close it
 
F

Fink

Guest
I tried that use targeted object thing.. turns out it uses things based on proximity AND z-axis. It'll use all the items within reach before going up to say a front gate or door. Unfortunately for me this included the lethal poison trap next to my mainbox.. boy, was my face green.. :D
 

Storm

UO Forum Moderator
Alumni
Stratics Veteran
Stratics Legend
Awards
1
I tried that use targeted object thing.. turns out it uses things based on proximity AND z-axis. It'll use all the items within reach before going up to say a front gate or door. Unfortunately for me this included the lethal poison trap next to my mainbox.. boy, was my face green.. :D
rofl oops forgot to mention it will use closest objects
 
F

Fink

Guest
It's the macro I use for corpse looting, opens the five nearest ones.
 
Top