I recently made a doom archer who I thought was going to do very well. I was wrong.
Here she is....
100 Archery (120 with items)
110 Tactics
110 Anat
100 Healing
100 Bushido
100 Spirit Speak
20 Necro (For Wraith Form)
80 Chiv
She uses a really good crossbow. Not a slayer though but its got good properties. Its has stamina leech 44, life 25, dispel 34, damage increase 40, and Swing Speed increase 40. Not too shabby. I like it.
Well, I also have a mage/bard down there and the mage bard does the same or more damage as the archer shots do. And I can obviously cast fireballs a hell of a lot faster than a crossbow can shoot, even with 40 SSW. Bard also has disco to so he can out damager the archer by a lot. Plus with magery he has so many more options! And the mage's survivability far out shines the archers.
Guess my question is....Do I have a bad template or am I doing something wrong? If not, why are there so many archers down there if a mage can do more damage?
Here she is....
100 Archery (120 with items)
110 Tactics
110 Anat
100 Healing
100 Bushido
100 Spirit Speak
20 Necro (For Wraith Form)
80 Chiv
She uses a really good crossbow. Not a slayer though but its got good properties. Its has stamina leech 44, life 25, dispel 34, damage increase 40, and Swing Speed increase 40. Not too shabby. I like it.
Well, I also have a mage/bard down there and the mage bard does the same or more damage as the archer shots do. And I can obviously cast fireballs a hell of a lot faster than a crossbow can shoot, even with 40 SSW. Bard also has disco to so he can out damager the archer by a lot. Plus with magery he has so many more options! And the mage's survivability far out shines the archers.
Guess my question is....Do I have a bad template or am I doing something wrong? If not, why are there so many archers down there if a mage can do more damage?