B
Boogieman
Guest
Now, I'm posting this on the tamer forum, because I believe that tamers are the ones that most easily can afford to compromise with other aspects of their suits, in order to max out on luck. But it is naturally relevant whenever you consider wearing luck on a char and might be forced to cut down on other desirable atttributes.
I tried to make it short - but I couldn't, so bear with me.
For the purpose of another test, a char of mine was at minimum karma level and needed to get to max, so I went and killed demons. Decided to keep an eye on the loot in everyone.
I went from ‘dread’ to neutral wearing 0 luck equipment. The items on the demons were appalling. I didn’t find any items with maximum intensity. There was one item which I would consider to take home, had it been production shard.
Then I changed my gear. Thanks to the generosity of Test Shard I could wear 1214 luck. On the first killed demon I found a hat with max reflect phys damage. Next I found a gorget with max SR and max MR. None of the items were keepers though. All else was junk, junk and yet more junk.
I didn’t keep a record of the number of items I found on the demons. But it seemed to me that it increased slightly:
With no luck I would sometimes get a demon with only 1 item. But also sometimes with 5.
With 1214 luck, to get 1 item was rare, 2-3 was the normal.
Then I realized that I had to make more accurate records to be able to conclude anything.
I thought that perhaps luck would apply differently to monsters that naturally have very modest loot. That it would be easier to see a difference between wearing a good luck suit and nothing. So I went and killed 35 trolls with no luck and 35 trolls with 1214 luck.
Now here’s a bit of statistics I made based on the troll slaugther:
Luck 0
Average no of items 0,8
Median of items 1
Avg no of attributes 1,9
Avg point of resist added 3,6
Avg intensity added 32,1
Avg luck if any 21
Luck 1214
Average no of items 0,9
Median of items 1
Avg no of attributes 2,6
Avg point of resist added 5,2
Avg intensity added 33,7
Avg luck if any 24
For those of you not familiar with statistics I’ll put in words:
The average number of items found on the trolls didn’t seem to differ.
The number of items most often found on a troll is 1. This was not affected by luck to any noticeable degree.
The average amount of attributes on items increased slightly with luck.
Looking only at the resist of items, I calculated the average points of resist that was added, if any. This seemed to increase with luck.
However: The average intensity of the attributes did not differ! In other words: Luck doesn’t appear to boost the quality of a given attribute very much.
Now that is a bit in contradiction to what we see if we only look at resist.
I believe the explanation is that this last calculation is somewhat flawed, because all attributes are included and compared. By doing this I take averages on figures that should not be included in a calculation of average, if you go by the book.
But the same can be said for the ‘average point of resist added’ calculation. Round that 3,6 up to 4 and the 5,2 down to 5 and the table would show 4 versus 5. Not a big difference, if any at all (statistically speaking).
In order to make a fair and correct comparison I looked at luck only which falls into a scale of 1-100 making it suitable for this. The figures 21 and 24 are not the same, as anyone can see, but they are not statistically different either.
So to conclude on my findings:
Wearing high luck does not mean you won’t find crap loot. (This is hardly surprising for anyone playing the game).
Wearing high luck does not mean you will get a lot of good stuff.
Wearing high luck seems to increase the amount of items you get.
Luck means that every now and then an item gets a boost. As far as I understand the mechanism, luck can be applied onto only a few attributes on the same item, which explains why the good items are so rare to find on monsters. In order to get a good item you would need a boost on several attributes.
So does luck work? Well, look at the figures and judge for yourself.
The answer I give is: Yes, but only if you get really, really lucky!
It could be interesting to make the same test on a high level monster – such as dragons or balrons, because I might have hit the cap on what you can find on low level critters. Then my troll test shows nothing. But… well, let’s see if I can find the inspiration to do that.
I tried to make it short - but I couldn't, so bear with me.
For the purpose of another test, a char of mine was at minimum karma level and needed to get to max, so I went and killed demons. Decided to keep an eye on the loot in everyone.
I went from ‘dread’ to neutral wearing 0 luck equipment. The items on the demons were appalling. I didn’t find any items with maximum intensity. There was one item which I would consider to take home, had it been production shard.
Then I changed my gear. Thanks to the generosity of Test Shard I could wear 1214 luck. On the first killed demon I found a hat with max reflect phys damage. Next I found a gorget with max SR and max MR. None of the items were keepers though. All else was junk, junk and yet more junk.
I didn’t keep a record of the number of items I found on the demons. But it seemed to me that it increased slightly:
With no luck I would sometimes get a demon with only 1 item. But also sometimes with 5.
With 1214 luck, to get 1 item was rare, 2-3 was the normal.
Then I realized that I had to make more accurate records to be able to conclude anything.
I thought that perhaps luck would apply differently to monsters that naturally have very modest loot. That it would be easier to see a difference between wearing a good luck suit and nothing. So I went and killed 35 trolls with no luck and 35 trolls with 1214 luck.
Now here’s a bit of statistics I made based on the troll slaugther:
Luck 0
Average no of items 0,8
Median of items 1
Avg no of attributes 1,9
Avg point of resist added 3,6
Avg intensity added 32,1
Avg luck if any 21
Luck 1214
Average no of items 0,9
Median of items 1
Avg no of attributes 2,6
Avg point of resist added 5,2
Avg intensity added 33,7
Avg luck if any 24
For those of you not familiar with statistics I’ll put in words:
The average number of items found on the trolls didn’t seem to differ.
The number of items most often found on a troll is 1. This was not affected by luck to any noticeable degree.
The average amount of attributes on items increased slightly with luck.
Looking only at the resist of items, I calculated the average points of resist that was added, if any. This seemed to increase with luck.
However: The average intensity of the attributes did not differ! In other words: Luck doesn’t appear to boost the quality of a given attribute very much.
Now that is a bit in contradiction to what we see if we only look at resist.
I believe the explanation is that this last calculation is somewhat flawed, because all attributes are included and compared. By doing this I take averages on figures that should not be included in a calculation of average, if you go by the book.
But the same can be said for the ‘average point of resist added’ calculation. Round that 3,6 up to 4 and the 5,2 down to 5 and the table would show 4 versus 5. Not a big difference, if any at all (statistically speaking).
In order to make a fair and correct comparison I looked at luck only which falls into a scale of 1-100 making it suitable for this. The figures 21 and 24 are not the same, as anyone can see, but they are not statistically different either.
So to conclude on my findings:
Wearing high luck does not mean you won’t find crap loot. (This is hardly surprising for anyone playing the game).
Wearing high luck does not mean you will get a lot of good stuff.
Wearing high luck seems to increase the amount of items you get.
Luck means that every now and then an item gets a boost. As far as I understand the mechanism, luck can be applied onto only a few attributes on the same item, which explains why the good items are so rare to find on monsters. In order to get a good item you would need a boost on several attributes.
So does luck work? Well, look at the figures and judge for yourself.
The answer I give is: Yes, but only if you get really, really lucky!
It could be interesting to make the same test on a high level monster – such as dragons or balrons, because I might have hit the cap on what you can find on low level critters. Then my troll test shows nothing. But… well, let’s see if I can find the inspiration to do that.