I got to wondering, exactly how easy is it going to be to tell where your Gargoyle is flying?
I mean, if your only just "hovering" over the ground, it wouldn't be hard, but I view that as kinda of lame and cheap. I'm hoping we'll get the actual ability to move vertically, but I cant really fathom how that would be possible without ALOT of confusion with a 2D client.
Has this been discussed anywhere? Dev posts?
Thanks
I mean, if your only just "hovering" over the ground, it wouldn't be hard, but I view that as kinda of lame and cheap. I'm hoping we'll get the actual ability to move vertically, but I cant really fathom how that would be possible without ALOT of confusion with a 2D client.
Has this been discussed anywhere? Dev posts?
Thanks