J
[JD]
Guest
I've been thinking about building a new toon given all that I've run into while doing spawns. One that can continue to do the spawns yet can defend themselves, track down, and/or harass invaders...
here's the CHEAP version (not item dependant) to give you a basic idea of what I'm shooting for
100 Magery
100 EI
100 Necro
100 SS
100 Hiding
100 Stealth
100 Ninja
Most of the people I run into hit and run, hit and run. They only engage in open field fighting once they outnumber you.
I'm thinking I'll be a human for JOAT tracking, stealth around to find them, reveal with EQ/explosion pot (etc), Strangle, Blood Oath on archers (MOST are archers), Sick revenant possibly to chase them, and nuke my ass off...
If I got in a bad situation I have a number of tools at my disposal: invis and then stealth away, ss to heal through poisons/mortal and to track enemy spies/ghosts, etc...
Depending on actual items available I could tweak trained skills down to make additional skill pts available. IE if I got Midnight bracer I could train necro to 85 only, add 20 for the bracers, and have 105 effective while saving 15 skill points to put elsewhere. I plan to do that on most of the skills, I just haven't had time to track down all which is needed so thats why I used the 7x 100 outline.
I don't think i need resist yet because most I run into are archers, and being able to be stealthed is a big advantage to avoiding being in bad situations where the "always on" passive resist would be needed.
* What do you guys think of the idea and how I might tweak it?
Also,
* What is the % difference in spell damage between 100 EI and 120?
* What is the % difference in Necro spell damage between 100 SS and 120?
* Is 100 enough Magery? Spell dmg comes from EI, so why go higher?
* I'm thinking of going 70 Ninja+items for llama form and to save pts. Is deathstrike worth making sacrafices to get still?
Thanks
here's the CHEAP version (not item dependant) to give you a basic idea of what I'm shooting for
100 Magery
100 EI
100 Necro
100 SS
100 Hiding
100 Stealth
100 Ninja
Most of the people I run into hit and run, hit and run. They only engage in open field fighting once they outnumber you.
I'm thinking I'll be a human for JOAT tracking, stealth around to find them, reveal with EQ/explosion pot (etc), Strangle, Blood Oath on archers (MOST are archers), Sick revenant possibly to chase them, and nuke my ass off...
If I got in a bad situation I have a number of tools at my disposal: invis and then stealth away, ss to heal through poisons/mortal and to track enemy spies/ghosts, etc...
Depending on actual items available I could tweak trained skills down to make additional skill pts available. IE if I got Midnight bracer I could train necro to 85 only, add 20 for the bracers, and have 105 effective while saving 15 skill points to put elsewhere. I plan to do that on most of the skills, I just haven't had time to track down all which is needed so thats why I used the 7x 100 outline.
I don't think i need resist yet because most I run into are archers, and being able to be stealthed is a big advantage to avoiding being in bad situations where the "always on" passive resist would be needed.
* What do you guys think of the idea and how I might tweak it?
Also,
* What is the % difference in spell damage between 100 EI and 120?
* What is the % difference in Necro spell damage between 100 SS and 120?
* Is 100 enough Magery? Spell dmg comes from EI, so why go higher?
* I'm thinking of going 70 Ninja+items for llama form and to save pts. Is deathstrike worth making sacrafices to get still?
Thanks