Grimm, 90% of the reason I don't use EC is the User Interface @ _@. I hate saying it like that knowing you worked on it, but it's the truth. The other 10% is the whole EC just looks off to me.. But I don't think I can say much here because I like the 2D client.. and while it is a bit "off" I suppose, I've just come to accept that as how I do UO. I haven't ever d/l'ed Pinco's UI or anything for EC I should probably do that and give it a shot and see how I get into from there, and a little suggestion, maybe try getting with Pinco if you haven't already and see if he'll talk to you about his UI enhancements and see with the both of you working on it can't find something that makes us all better off for it ^ ^. I dunno though, I don't know Pinco, just from posts here on the boards and everyone says their UI mods make EC excellent. Just a suggestion meow.
Oh, that's okay! Your honesty is well stated. This current incarnation of the UI came about as we were launching the "EC" version of the client from the "KR" client. Some of us thought that launching the EC client with the UOKR interface would be a mistake. And that trying for a more modern looking UI rather than the one we ended up using which was, I believe, a reuse of the UI from the more recent attempt at a UO2 (again, I'm only talking about aesthetics, not the functionality side of things). I still think this was the right direction, although the time allotted was no where near enough to complete a task on that scale. But I did the best I could in that time, and while I'm happy with what I was able to get done, I SO wish I had more time to do a more thorough job. I agree (as does the team) that the EC client needs an overhaul, it's something that's definitely on everyones radar.
I've had only a brief look at Pincos work, and really like what he's been able put into it. Nice job there!
-Grimm
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