Single mod items seem to have gone away since it was tweaked a while back.
20 DCI, MR4, 150 Luck, 30 EP, 10 STR, etc
Luck has become useless unless you're hunting relic frags, and how many do you really need?
Cap loot improvement at 2000 luck and any luck over 2000 can have an effect on removing negative mods.
Most armor and jewery tends to focus more on casting and not warrior classes.
MI, INT, MR, FCR, SDI, LRC, LMC combos drop all the time, cursed, but who cares when that many drop?
Some great weapons drop but typically they are 3+ second with no swing speed
Allow a greater chance of swing speed to appear on slower weapons
Allow items with >5 mods to be imbued as long as the item intensity is under the imbuing cap.
20 DCI, MR4, 150 Luck, 30 EP, 10 STR, etc
Luck has become useless unless you're hunting relic frags, and how many do you really need?
Cap loot improvement at 2000 luck and any luck over 2000 can have an effect on removing negative mods.
Most armor and jewery tends to focus more on casting and not warrior classes.
MI, INT, MR, FCR, SDI, LRC, LMC combos drop all the time, cursed, but who cares when that many drop?
Some great weapons drop but typically they are 3+ second with no swing speed
Allow a greater chance of swing speed to appear on slower weapons
Allow items with >5 mods to be imbued as long as the item intensity is under the imbuing cap.