One thing I keep a close eye on as part of my role at CCP is the level of PVP activity within EVE. Seeing how many of you blow each other up and how often you do so is an important metric for seeing how much fun everyone is having. So, conveniently timed for MMOCrunch declaring EVE to be the Best PVP MMO of 2011, I present to you: many, many numbers regarding explosions in New Eden.
The information in this blog is limited to kills that have taken place since the new kill report system was introduced in the Trinity expansion on December 5th, 2007, up until very early in the morning of November 29th, 2011. Unless otherwise stated, we’ve also limited this to PVP, so ships lost to NPCs won’t count in the totals.
In total, 13,540,707 ships or structures were destroyed in this period in PVP, belonging to 1,075,754 characters or corporations. NPCs destroyed 7,559,088 ships belonging to 1,936,205 characters. That makes a total of 21,099,795 ships/structures blown up belonging to 2,251,177 different owners. To be fair a lot of those are rookie ships and such, but either way – that’s a lot of explosions.
From December 5th, 2007 until November 29th, 2011, 1,455 days passed. That’s 2,095,200 minutes. So, if you count everything that generated a kill report, how many things blew up per day/hour/minute on average?
14,502 per day.
604 per hour.
10 per minute (roughly one explosion every six seconds).
Where are all these explosions happening? First up, let’s take a look by security group:
PVP
PVE
Total
High Sec
Low Sec
Null Sec
Wormhole Space
Which systems? Well, apparently low sec travel routes and Jita are quite active. I thought it would probably be of interest to show the proportion of the explosions that were probably more of a “squish” sound than a boom, because some places happen to have a rather high rate of podkilling:
System
Explosions
% Capsules
Amamake
Jita
Rancer
Tama
HED-GP
EC-P8R
M-OEE8
PF-346
Old Man Star
N-RAEL
So whilst it’s been known for a while that travelling through Rancer will often result in being podkilled, it’s now official. It may be low security and therefore have no warp bubbles, but just under 44% of the losses there have been capsules. Probably best to make sure your clone is up to date before going there on a picnic.
The probably all-important question is up next; what has been getting blown up? Well, here’s the top 20 ship groups and then individual types for your enjoyment:
Capsule
Frigate
Battlecruiser
Cruiser
Battleship
Rookie ship
Industrial
Interceptor
Destroyer
Shuttle
Stealth Bomber
Heavy Assault Ship
Assault Ship
Force Recon Ship
Covert Ops
Interdictor
Mining Barge
Combat Recon Ship
Exhumer
Command Ship
I’ll filter the rookie ships, shuttles and capsules out of the types, which gives the following top 20:
Drake
Rifter
Hurricane
Kestrel
Raven
Caracal
Thorax
Harbinger
Thrasher
Manticore
Bestower
Myrmidon
Vexor
Dominix
Megathron
Rupture
Merlin
Punisher
Crow
Incursus
And what do NPCs manage to destroy? Well, from the looks of things, the tutorials are killing quite a few players:
Condor
Atron
Slasher
Rifter
Kestrel
Catalyst
Drake
Thrasher
Merlin
Raven
Cormorant
Crucifier
Tristan
Executioner
Caracal
Punisher
Dominix
Coercer
Incursus
Vexor
The top 20 ships that people have been using to shoot at things (based on final blows):
Hurricane
Drake
Vagabond
Zealot
Sabre
Harbinger
Megathron
Armageddon
Rifter
Rapier
Abaddon
Dramiel
Taranis
Cynabal
Tempest
Broadsword
Ishtar
Manticore
Crow
Raven
It would also seem that projectile weapons are extremely good at getting those much-loved final blows. Final blow weapons, top five groups:
Projectile Weapon
Energy Weapon
Hybrid Weapon
Combat Drone
Heavy Missile
And then by type:
425mm AutoCannon II
220mm Vulcan AutoCannon II
Heavy Pulse Laser II
Caldari Navy Scourge Heavy Missile
200mm AutoCannon II
So, a high rate of fire seems to be of great use for scoring final blows. Not all that shocking.
Whilst writing this I was told that the idea of me writing a blog and not adding in some graphs is ludicrous, so I made some pie charts for you all to enjoy. In this, I broke down all ships by their hull size and excluded rookie ships, capsules and shuttles. "Other" includes structures, mining barges/exhumers, capitals and a couple of others which were too small a slice for it to make much sense to include.
Two more, these by tech level and faction. Tech level excludes rookie ships, capsules and shuttles, whilst race/faction includes them. The "other" under faction is primarily structures that aren't of a particular race and pirate faction ships.
Now it’s time to put some names to all this destruction.
The top five killers (final blows), where the victim was not in a capsule, rookie ship, shuttle or tech one frigate. The brackets show the total kills and the number of unique victims:
Marovinchian (5,463 / 1,265), DiamondDog (4,455 / 4,259), Loren Gallen (4,383 / 3,555), kerjin (4,373 / 2,994), Hera Darkthorn (4,055 / 3,531).
The same again, but for player corporations rather than individual characters:
S******dly(43,712 / 32,037), Genos Occidere(43,154 / 30855), GoonWaffe (39,943 / 25,922), Fremen Sietch (39,405 / 27,820), North Eastern Swat (32,704 / 24,330).
And for alliances (total/unique victims):
Against ALL Authorities (115,425 / 56,169), Pandemic Legion (91,301 / 49,606), Morsus Mihi (85,062 / 38,735), Red Alliance (69,726 / 34,727), RAZOR Alliance (58,754 / 28,887).
The top five killers of capsules (again, final blows) and the number of unique victims:
ANGRY23 (4,448 / 4,198), DiamondDog (4,302 / 4,145), Xavier Theakstone (3,786 / 3,612), Lithia Tsanov (3,283 / 3,084), Mist3r Evil (3,280 / 3,171).
And the capsule stats but for corporations: the united (38,756 / 33,778), GoonWaffe (24,313 / 18,844), S******dly (21,786 / 18,918), Fremen Sietch ( 15,453 / 13,369), Interstellar eXodus (14,574 / 12,276).
I’ll try to be fairly active in the comments thread and answer what I can. If there are a significant number of requests for more information, I'll probably do another blog.
Hope you enjoyed the numbers!
CCP Diagoras
More...
The information in this blog is limited to kills that have taken place since the new kill report system was introduced in the Trinity expansion on December 5th, 2007, up until very early in the morning of November 29th, 2011. Unless otherwise stated, we’ve also limited this to PVP, so ships lost to NPCs won’t count in the totals.
In total, 13,540,707 ships or structures were destroyed in this period in PVP, belonging to 1,075,754 characters or corporations. NPCs destroyed 7,559,088 ships belonging to 1,936,205 characters. That makes a total of 21,099,795 ships/structures blown up belonging to 2,251,177 different owners. To be fair a lot of those are rookie ships and such, but either way – that’s a lot of explosions.
From December 5th, 2007 until November 29th, 2011, 1,455 days passed. That’s 2,095,200 minutes. So, if you count everything that generated a kill report, how many things blew up per day/hour/minute on average?
14,502 per day.
604 per hour.
10 per minute (roughly one explosion every six seconds).
Where are all these explosions happening? First up, let’s take a look by security group:
PVP
PVE
Total
High Sec
1,974,022
6,317,926
8,291,948
Low Sec
4,126,911
510,683
4,637,594
Null Sec
7,061,988
568,353
7,630,341
Wormhole Space
377,786
162,126
539,912
13,540,707
7,559,088
21,099,795
Which systems? Well, apparently low sec travel routes and Jita are quite active. I thought it would probably be of interest to show the proportion of the explosions that were probably more of a “squish” sound than a boom, because some places happen to have a rather high rate of podkilling:
System
Explosions
% Capsules
Amamake
163,106
24.74%
Jita
160,742
28.20%
Rancer
157,429
43.98%
Tama
153,503
20.37%
HED-GP
138,101
38.05%
EC-P8R
137,094
38.15%
M-OEE8
121,044
40.34%
PF-346
106,272
39.85%
Old Man Star
87,008
14.94%
N-RAEL
78,560
41.69%
So whilst it’s been known for a while that travelling through Rancer will often result in being podkilled, it’s now official. It may be low security and therefore have no warp bubbles, but just under 44% of the losses there have been capsules. Probably best to make sure your clone is up to date before going there on a picnic.
The probably all-important question is up next; what has been getting blown up? Well, here’s the top 20 ship groups and then individual types for your enjoyment:
Capsule
3,468,179
Frigate
1,738,142
Battlecruiser
1,299,488
Cruiser
1,011,138
Battleship
921,451
Rookie ship
805,728
Industrial
613,317
Interceptor
485,349
Destroyer
364,079
Shuttle
358,370
Stealth Bomber
334,478
Heavy Assault Ship
319,003
Assault Ship
268,630
Force Recon Ship
198,800
Covert Ops
152,634
Interdictor
143,217
Mining Barge
103,393
Combat Recon Ship
87,454
Exhumer
84,301
Command Ship
60,812
I’ll filter the rookie ships, shuttles and capsules out of the types, which gives the following top 20:
Drake
505,263
Rifter
427,151
Hurricane
331,441
Kestrel
216,275
Raven
170,418
Caracal
167,771
Thorax
147,500
Harbinger
141,159
Thrasher
140,916
Manticore
136,193
Bestower
131,990
Myrmidon
129,330
Vexor
128,384
Dominix
126,295
Megathron
120,963
Rupture
116,389
Merlin
115,942
Punisher
108,978
Crow
105,390
Incursus
104,600
And what do NPCs manage to destroy? Well, from the looks of things, the tutorials are killing quite a few players:
Condor
416,008
Atron
370,865
Slasher
262,312
Rifter
225,672
Kestrel
222,612
Catalyst
212,036
Drake
198,481
Thrasher
191,311
Merlin
173,076
Raven
161,661
Cormorant
159,616
Crucifier
155,691
Tristan
144,963
Executioner
113,012
Caracal
109,367
Punisher
108,685
Dominix
100,247
Coercer
99,493
Incursus
87,827
Vexor
74,613
The top 20 ships that people have been using to shoot at things (based on final blows):
Hurricane
925,522
Drake
908,400
Vagabond
593,096
Zealot
466,449
Sabre
447,654
Harbinger
360,268
Megathron
313,688
Armageddon
256,671
Rifter
250,641
Rapier
247,652
Abaddon
241,913
Dramiel
233,302
Taranis
224,093
Cynabal
208,933
Tempest
207,350
Broadsword
206,377
Ishtar
199,092
Manticore
195,879
Crow
189,165
Raven
188,639
It would also seem that projectile weapons are extremely good at getting those much-loved final blows. Final blow weapons, top five groups:
Projectile Weapon
4,553,113
Energy Weapon
2,039,118
Hybrid Weapon
1,794,480
Combat Drone
1,448,419
Heavy Missile
1,033,373
And then by type:
425mm AutoCannon II
897,443
220mm Vulcan AutoCannon II
861,826
Heavy Pulse Laser II
603,060
Caldari Navy Scourge Heavy Missile
579,528
200mm AutoCannon II
570,666
So, a high rate of fire seems to be of great use for scoring final blows. Not all that shocking.
Whilst writing this I was told that the idea of me writing a blog and not adding in some graphs is ludicrous, so I made some pie charts for you all to enjoy. In this, I broke down all ships by their hull size and excluded rookie ships, capsules and shuttles. "Other" includes structures, mining barges/exhumers, capitals and a couple of others which were too small a slice for it to make much sense to include.
Two more, these by tech level and faction. Tech level excludes rookie ships, capsules and shuttles, whilst race/faction includes them. The "other" under faction is primarily structures that aren't of a particular race and pirate faction ships.
Now it’s time to put some names to all this destruction.
The top five killers (final blows), where the victim was not in a capsule, rookie ship, shuttle or tech one frigate. The brackets show the total kills and the number of unique victims:
Marovinchian (5,463 / 1,265), DiamondDog (4,455 / 4,259), Loren Gallen (4,383 / 3,555), kerjin (4,373 / 2,994), Hera Darkthorn (4,055 / 3,531).
The same again, but for player corporations rather than individual characters:
S******dly(43,712 / 32,037), Genos Occidere(43,154 / 30855), GoonWaffe (39,943 / 25,922), Fremen Sietch (39,405 / 27,820), North Eastern Swat (32,704 / 24,330).
And for alliances (total/unique victims):
Against ALL Authorities (115,425 / 56,169), Pandemic Legion (91,301 / 49,606), Morsus Mihi (85,062 / 38,735), Red Alliance (69,726 / 34,727), RAZOR Alliance (58,754 / 28,887).
The top five killers of capsules (again, final blows) and the number of unique victims:
ANGRY23 (4,448 / 4,198), DiamondDog (4,302 / 4,145), Xavier Theakstone (3,786 / 3,612), Lithia Tsanov (3,283 / 3,084), Mist3r Evil (3,280 / 3,171).
And the capsule stats but for corporations: the united (38,756 / 33,778), GoonWaffe (24,313 / 18,844), S******dly (21,786 / 18,918), Fremen Sietch ( 15,453 / 13,369), Interstellar eXodus (14,574 / 12,276).
I’ll try to be fairly active in the comments thread and answer what I can. If there are a significant number of requests for more information, I'll probably do another blog.
Hope you enjoyed the numbers!
CCP Diagoras
More...