Hi everyone.
CCP Affinity here with a sneak peek into what Game of Drones has in store for all you FW pilots in EVE Online: Retribution.
After an early launch of Factional Warfare features in October as can be seen here we have continued to work on more changes for Retribution.
Bulk Purchasing:
Let’s start with my favorite Retribution change... bulk purchasing from the LP Store. Never again will your datacore habit go hand in hand with a bad dose of Repetitive Strain Injury… it’s now as simple as clicking on the buy button, a number field appears below and you type in the amount you wish to purchase.
Click to enlarge
After this you will get a pop-up that confirms your order. If you try to buy more than you can afford, it will automatically tell you the maximum number affordable in the pop-up.
Click to enlarge
FW UI Changes:
This isn’t the only FW UI change in Retribution. We wanted to make it easier for you to see when you are enlisted in a militia so we have now added this information to the following places:
This will now appear in:
Another change for Retribution is the complexes. We have renamed the complexes as follows:
The NPCs in each complex have been carefully balanced to match the ship restrictions for each complex size:
As a result of player feedback, we have added a few stargates to open up the warzones and make roaming easier:
Thanks,
CCP Affinity
Team Game of Drones
Continue reading...
CCP Affinity here with a sneak peek into what Game of Drones has in store for all you FW pilots in EVE Online: Retribution.
After an early launch of Factional Warfare features in October as can be seen here we have continued to work on more changes for Retribution.
Bulk Purchasing:
Let’s start with my favorite Retribution change... bulk purchasing from the LP Store. Never again will your datacore habit go hand in hand with a bad dose of Repetitive Strain Injury… it’s now as simple as clicking on the buy button, a number field appears below and you type in the amount you wish to purchase.
Click to enlarge
After this you will get a pop-up that confirms your order. If you try to buy more than you can afford, it will automatically tell you the maximum number affordable in the pop-up.
Click to enlarge
FW UI Changes:
This isn’t the only FW UI change in Retribution. We wanted to make it easier for you to see when you are enlisted in a militia so we have now added this information to the following places:
- The login screen
- Character sheet
This will now appear in:
- Character info tab (Show info)
- Corp and Alliance info tab (show info)
- Corporation management and recruitment windows
Another change for Retribution is the complexes. We have renamed the complexes as follows:
- Small” complexes are now called “Novice”
- “Standard” complexes are now called “Small”
- “Major” complexes (with the exception of Compound and Stronghold) are now called “Medium”
- “Major complexes (Compound and Stronghold only) are now called “Large”
- Designed new NPCs for FW complexes with low damage output, high defenses and good mobility with no EWAR
- Reduced spawns from 10-16 NPCs to 1-2 NPCs
The NPCs in each complex have been carefully balanced to match the ship restrictions for each complex size:
- Novice complexes now only accept tech1 frigates (including Navy and Pirate, rookie ships will be excluded) and the NPC spawned will be a frigate
- Small complexes now accept all frigates (including tech 1, tech 2, all pirate/navy variants) plus all destroyers (including tech 1, tech 2) and the NPC spawned will be a destroyer
- Medium complexes will accept all frigate and destroyer variations, plus cruisers (including tech 1 and tech 2, pirate and navy variations but NOT tech3 cruisers) and they will spawn a cruiser NPC
- Large complexes will have no ship restrictions to enter and will spawn a Battlecruiser NPC
- All capture beacons have been moved much closer to the warp-in point – they are now 10KM off warp-in
- Capture range has been adjusted to 30KM for all complexes
As a result of player feedback, we have added a few stargates to open up the warzones and make roaming easier:
- A jump connection between Kurniainen (Bleak Lands) and Isbrabata (Metropolis) has been added
- A jump connection between Siseide (Heimatar) to Eszur (Metropolis) has been added
- A jump connection between Gulmorogod (Heimatar) to Egmar (Metropolis) has been added
Thanks,
CCP Affinity
Team Game of Drones
Continue reading...