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dev´s: Bod rewards a suggestion:

D

Der Rock

Guest
Dev´s, bod rewards are totaly outdated.
why we cant get imbuing recources with bods?
normal bods maybe 1 pcs.
exceptional maybe 3-5 pcs.
and higher colour bods and large bods 5-10 pcs.

i would enjoy this :D
 

Silverbird

Slightly Crazed
Stratics Veteran
Stratics Legend
- no more pofs?
- no more tailor/smith runics?
- no more individuell cloth colour?
- no more coloured anvils?
- no more mining gloves?
- no more tailor/smith ps?
 
D

Der Rock

Guest
- no more pofs?
- no more tailor/smith runics?
- no more individuell cloth colour?
- no more coloured anvils?
- no more mining gloves?
- no more tailor/smith ps?
:) i thought more about an addition not a replacement ;)

only the cloth colour, these are completly useless,i make always bandages with it :D
 
M

Maggie

Guest
I dye all my bod cloth the default from a dye tub and stack stack them to be used to fill more bods.

I like the idea of being able to gain imbuing ingredients from crafting bt I dont know how it would fit into the bod system. Just a little brainstorming brings up some possibilities:

1. going to a gargoyle npc tailor smith gives you a kind of rare chance for a whole new bod for gargoyle gear. Make it a small bod that falls at same rate as say valorite bods and only when you go to a gargoyle npc. Can be awarded relic/essence/residue based on number/execption/normal the bod asks for.

2. have tailors start paying for their bods with the ingredients. say if you turn in a bod that previously the npc gave you 10k gold for nowo get a relic. 5k gold essence. I think this would be a little more complicated as you might need two different values since you can get much more gold from smith rewards. Maybe instead of it being based in the amount of gold base it in the fame.

I will say I do not like the idea of just replacing some other reward or adding to the exhisting reward chart. I have a house full of bods I maintain for specific purposes. I dont want those messed up any more.
 
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