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Default UI New HP Bar - Suggestion

Mapper

Crazed Zealot
Alumni
Stratics Veteran
Stratics Legend


So the top is the old HP Bar, the bottom the new one.

I have two suggestions:

- Can the X button be increased in size?
- Does the H need to be there? There is only one bar so it's obvious what it represents.

Thanks!
 

Dermott of LS

UOEC Modder
Stratics Veteran
Stratics Legend
...

Looking into the healthbars now.

TargetWindow is fine.

Mobile Health bars are WAAY different. Looks like when you drag them off, they stick wherever you let go and become completely unmovable... not good IMO, gonna have to find that and change it.

Also gotta get the texture calls back to the right places, then try and get the spell buttons working.

Bleh, the new ones are a mess.
 

Dermott of LS

UOEC Modder
Stratics Veteran
Stratics Legend
...

Update: I have successfully reconfigured the XML to reset the health bar back to the Copper/Stone-Enhanced version.

Looks like they separated the Party health bars and the mobile health bars, so work will have to be done there for the spell buttons... now to see if I can get the HP% back in to the mobile health bars. That should then give me the template for pet and party bars.
 
D

Diggity

Guest
I actually like the smaller size of this new default hotbar. Also like that the 10 hotbar limit is gone/raised. So since I will need more space for hotbars and the expandable containers, the smaller size is very welcome here.
 

Dermott of LS

UOEC Modder
Stratics Veteran
Stratics Legend
...

The ones I did are smaller than the initial version, but differently textured than the current one. I simply got used to how mine look, so I tweaked it back to that :) Now all I have to do is get the HP% display working again... it works in the target window, so I just have to figure out how to port the code over... ESPECIALLY in party health bars where it will be VERY important I think.
 
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