C
Curtis Jones
Guest
Hello all,
I have returned to the game to see how things are, and the "free play" really enticed me to come back and check things out. I played regularly, with subscription from Jan 2003 to around mid Sept 05. Things have changed, its rare to see any of the names I remember but instead see a bunch of new names which is great for the game. My only only debate is the free play. I dont see why skilling should not be allowed or making money. I don't like to compare this game to Second Life, but I think the concept should be the same. Pay to have/own property (this is how you are selling majority of custom content) or perhaps to be able to trade/sell anything you must be a subscriber. I think this is where EA is/will be making their money, they can't make profit off not allowing people to skill and have fun at money lots? The free play is a great way to get more people to play....but we need to keep people there. I say if you aren't a subscriber....you must have a fee when uploading custom content.
I have returned to the game to see how things are, and the "free play" really enticed me to come back and check things out. I played regularly, with subscription from Jan 2003 to around mid Sept 05. Things have changed, its rare to see any of the names I remember but instead see a bunch of new names which is great for the game. My only only debate is the free play. I dont see why skilling should not be allowed or making money. I don't like to compare this game to Second Life, but I think the concept should be the same. Pay to have/own property (this is how you are selling majority of custom content) or perhaps to be able to trade/sell anything you must be a subscriber. I think this is where EA is/will be making their money, they can't make profit off not allowing people to skill and have fun at money lots? The free play is a great way to get more people to play....but we need to keep people there. I say if you aren't a subscriber....you must have a fee when uploading custom content.