Wither, does great damage to all mobs in radius. Mana cost = 23
Chain Lightning and meteor swarm, damage is divided up among mobs, if there are many of them in radius of damage damage is way way low to each. Mana cost = 40.
How bout letting the grand ole mage spells have the same output/usefulness as the necro spell? Not asking for a nerf to wither, just a boost to mage area spells to be on the same damage level.
Chain Lightning and meteor swarm, damage is divided up among mobs, if there are many of them in radius of damage damage is way way low to each. Mana cost = 40.
How bout letting the grand ole mage spells have the same output/usefulness as the necro spell? Not asking for a nerf to wither, just a boost to mage area spells to be on the same damage level.