I have once
posted on this issue on U-Hall two years ago. I re-post it.
(*) Some details might be changed since then.
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On bonus damages of melee attacks
#2001246 - 12/24/05 11:40 PM
I'd like to translate a web page in Japanese into English and post it here. I hope it would interest you:
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[Formulae]
(A) Formula to calculate a basic melee damage = character base melee damage:
Basic damage of a weapon * (100 + ability bonuses of a character + basic damage adding type bonus ) / 100
This value is displayed on the status table.
(B) Formula to calculate a real melee damage:
Character base melee damage * multiplying type bonuses * special multuplying type bonus
This value of damage will be given to the opponent with 0 elemental resists.
For example:
...basic damage of the weapon: 10
...character ability bonus: + 150%
...basic damage adding type bonuses: + 80%
...multiplying type bonuses: * 2.5
...special multiplying type bonus: * 1.25
.....-> character base damage :10 * ( 100 + 150 + 80 ) / 100 = 33 ( -> this value is displayed on the status table )
.....-> real melee damage: 33 * 2.5 * 1.25 = 103
[Categories of damage bonuses]
(a) bonuses by character abilities(no limit):
tactics, anatomy, lumberjack and str
(b) basic damage adding type ( This type of bonuses has limit of + 100% in total ):
Damage Increase of equipments, Divine Fury(+10%), Horrific Beast(+25%), SPM Defense Mastery(-50%), etc
quiver damage modifier(+10%: This is not capped at total 100%).
(c) multiplying type ( You multiply them each other and this is limited at *3 in total. )
Slayer Property of a weapon(*2), Killer Property(max: *2), Enemy of One(*1.5), Crushing Blow(*1.5), Armor Pierce(*1.5), Shadow Strike(*1.25), Talon Strike(*1.2), the first strike of Double Strkie(*0.9), Whirl Wind with Bushido(max:*2), Force of Nature(*1.65), Perfection Bonus(max:*2), Virtue of Honor(*1.25), Backstab(max:*2.2) etc
( Armor Ignore(*0.9) belongs to this type.)
(d) special multiplying type (This type is not restricted by the limit of 300%. I don't know why. )
Evil Omen(*1.25 )
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And in Publish 38, the direct damage with (c)multiplying type damage bonuses are capped at 35 by PvP.
(*)I citate all these explanations from
the web site of [Email]Gray@Izumo.[/Email] I thank from the heart to
Gray@Izumo who opens valuable test results and data to the public.
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