R
Rowdydude
Guest
Do these Caps still apply?
Am i missing any?
Thanks
Humans all Resists are capped at 70
Elves all resists are capped at 70 except Energy which is 75
The 3 stats are all capped at 150, however you can go past these but they won't show.
Defense Chance Increase is capped at 45%.
Hit Chance Increase is capped at 45%.
Faster Casting is capped at 2.
Faster Casting Recovery is capped at 6.
Hit Point Increase is capped at 25
Lower Mana Cost is capped at 40
Spell Damage Increase from items is capped at 15 in PVP, no cap in PVM
There is NO hard cap for mana regen however it is subject to diminishing returns IE... The difference between 0 MR and 3 MR is substantially greater than the difference between 15 MR and 18 MR
Am i missing any?
Thanks
Humans all Resists are capped at 70
Elves all resists are capped at 70 except Energy which is 75
The 3 stats are all capped at 150, however you can go past these but they won't show.
Defense Chance Increase is capped at 45%.
Hit Chance Increase is capped at 45%.
Faster Casting is capped at 2.
Faster Casting Recovery is capped at 6.
Hit Point Increase is capped at 25
Lower Mana Cost is capped at 40
Spell Damage Increase from items is capped at 15 in PVP, no cap in PVM
There is NO hard cap for mana regen however it is subject to diminishing returns IE... The difference between 0 MR and 3 MR is substantially greater than the difference between 15 MR and 18 MR