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This is the first in the series of updates for the 4.0.7.0 patch.
- ContainerWindow.XML has been updated to work with the new system and retain formatting
- Mobile Health Bars have been updated to revert back to their normal C-E and S-E looks. Unfortunately, this loses (for now) the Hits % display on the health bars, however it is still present on the TargetWindow.
- Fonts folder has been added as well as a selection of fonts for back end support for font customization. If you want to play with this, open the Fonts.XML file in the Fonts folder and take note of the name="xxxxx" of the desired font and size. Then simply find the Label, etc you wish to change in the various XML files. They will appear as the following:
<Label name="$parentName" sticky="false" font="xxxxx".....
Replace the xxxxx in this line with the font name of the one you wish to try, save the file and reload the UI. This is how you can "hardcode different fonts into the UI until a customizer mod is released.
Copper Enhanced 1.7.7.1 can be found: here
Stone Enhanced 1.0.1 can be found: here
Because this REMOVES a certain file to work, be certain to REMOVE the Copper Enhanced and Stone Enhanced folders before installing the new versions.
More updates to come, but I wanted to get something out that fixed a few quick and annoying problems.
This is the first in the series of updates for the 4.0.7.0 patch.
- ContainerWindow.XML has been updated to work with the new system and retain formatting
- Mobile Health Bars have been updated to revert back to their normal C-E and S-E looks. Unfortunately, this loses (for now) the Hits % display on the health bars, however it is still present on the TargetWindow.
- Fonts folder has been added as well as a selection of fonts for back end support for font customization. If you want to play with this, open the Fonts.XML file in the Fonts folder and take note of the name="xxxxx" of the desired font and size. Then simply find the Label, etc you wish to change in the various XML files. They will appear as the following:
<Label name="$parentName" sticky="false" font="xxxxx".....
Replace the xxxxx in this line with the font name of the one you wish to try, save the file and reload the UI. This is how you can "hardcode different fonts into the UI until a customizer mod is released.
Copper Enhanced 1.7.7.1 can be found: here
Stone Enhanced 1.0.1 can be found: here
Because this REMOVES a certain file to work, be certain to REMOVE the Copper Enhanced and Stone Enhanced folders before installing the new versions.
More updates to come, but I wanted to get something out that fixed a few quick and annoying problems.