As stated in my subject line, I am a confused returning player!
It's been several years since I played UO, and came back because a friend convinced me to come RP with him.
I re-activated my old account, so I have a current player who has some pretty high skills, but I'm having trouble putting everything I want on my template....isn't that the way it usually is?
Anyhow, I want a stealth Archer for RP purposes, however, I currently have music and peace on her, which I love for PvM. I don't really PvP very often, only when my guildmates pick a fight with someone who is highlighted with our guild, and I am forced to help.
So there's the background....
My current template is:
Archery
Healing
Anatomy
Tactics
Hiding
About 65 Chivalry
Music
Peace
And I believe I am up to a 735 cap. As you can see, I have no stealth on her, but I need to add it.
My questions: would it be better if I just bit the bullet and dropped music and peace and just added a weapon skill for the times I am in close fighting, and then bring things up to 120? Would dropping anatomy and adding stealth in it's place work? I'm not sure what anatomy does anymore.
As you can see I'm totally confused now, I used to know what a good template was, but no more. I did read all the back posts regarding archery templates that I could find, however, none seemed to have all the skills on them that I wanted: hiding/stealth/music/peace. I'm beginning to think that's because there are simply not enough skill points available to make this character effective.
Can someone please end my confusion?
Thank you!
It's been several years since I played UO, and came back because a friend convinced me to come RP with him.
I re-activated my old account, so I have a current player who has some pretty high skills, but I'm having trouble putting everything I want on my template....isn't that the way it usually is?
Anyhow, I want a stealth Archer for RP purposes, however, I currently have music and peace on her, which I love for PvM. I don't really PvP very often, only when my guildmates pick a fight with someone who is highlighted with our guild, and I am forced to help.
So there's the background....
My current template is:
Archery
Healing
Anatomy
Tactics
Hiding
About 65 Chivalry
Music
Peace
And I believe I am up to a 735 cap. As you can see, I have no stealth on her, but I need to add it.
My questions: would it be better if I just bit the bullet and dropped music and peace and just added a weapon skill for the times I am in close fighting, and then bring things up to 120? Would dropping anatomy and adding stealth in it's place work? I'm not sure what anatomy does anymore.
As you can see I'm totally confused now, I used to know what a good template was, but no more. I did read all the back posts regarding archery templates that I could find, however, none seemed to have all the skills on them that I wanted: hiding/stealth/music/peace. I'm beginning to think that's because there are simply not enough skill points available to make this character effective.
Can someone please end my confusion?
Thank you!