Requesting to allow all Mask & Hats enhanceable with Spined, Horned, & Barbed leathers.
Non enhanceable Mask:
Orc , Tribal (red), Tribal (white), Bear, Deer
Non enhanceable Hats:
Skullcap, Bandana, Floppy Hat, Cap, Wide-Brim, Straw, Tall Straw, Wizard's, Bonnet, Feathered, Tricorne, Jester, Kasa, Flower Garland
Firstly the leather resistance enhancement is of vital importance for situating resistance with suit building, and needs the same flexibility as the Leather Cap, Cloth Ninja Hood, Metal Helms, & Circlet. There plenty of Shame Loot Mask & Hats that I cannot use, due to the resists sitting at basic minimum values. It is a shame to see them go to waste.
Secondly I cannot reach 190 luck with any of the above listed Mask & Hats.
Lastly It would be nice if Turnin Pigment dyes were able to apply onto my Mask & Hats after being able to enhance with Spined, Horned, & Barbed leathers.
Thank you
Non enhanceable Mask:
Orc , Tribal (red), Tribal (white), Bear, Deer
Non enhanceable Hats:
Skullcap, Bandana, Floppy Hat, Cap, Wide-Brim, Straw, Tall Straw, Wizard's, Bonnet, Feathered, Tricorne, Jester, Kasa, Flower Garland
Firstly the leather resistance enhancement is of vital importance for situating resistance with suit building, and needs the same flexibility as the Leather Cap, Cloth Ninja Hood, Metal Helms, & Circlet. There plenty of Shame Loot Mask & Hats that I cannot use, due to the resists sitting at basic minimum values. It is a shame to see them go to waste.
Secondly I cannot reach 190 luck with any of the above listed Mask & Hats.
Lastly It would be nice if Turnin Pigment dyes were able to apply onto my Mask & Hats after being able to enhance with Spined, Horned, & Barbed leathers.
Thank you