The Second Age era w/ necessary bug and glitch fixes
-Britannia and the Lost Lands
-Stat loss and long term murder counts for reds (stat loss on resurrection)
-T2A Item system (Vanq/Ruin magic weapons, Invul/hardening magic armor, magic wands staves, jewelery, boots, capes, etc.)
-T2A skill and stat caps (700.0 skill point pool, 225 stat point pool)
-T2A magic system
-Stat and skill controls (IE ability to set skills/stats to raise, lower and lock)
-Chaos and Order Guilds with proper fixes (lord/lady requisites removed)
-Guild Stones
-more Stackable items (IE Potions)
-**Crafting Upgrades (See below)
-T2A housing and rule sets
-Server Birth Rares
**Crafting upgrades are as follows:
-Tailors will be able to make bone armor as well as repair it along with leather armor
-Bow crafters will be able to repair bows
-Carpenters will be able to craft all staff weapons as well as clubs and repair them along with wooden shields
-potential addition of Ilshenar later on.
-No runic tools
-No BoDs
-No character transfers, to or from classic server(s)
-No ethereal mounts
-No power scrolls
-No AOS content, period
-No Trammel
-No Malas
-No Tokuno
-No Mondain's Legacy Content
-No Stygian Abyss Content
-No ELVES
-No Gargoyles
-No control slots for tamers or mages (still under discussion it will either be bonding with slots or unlimited slots)
-No repair contracts
-No bless deeds or blessed items
-No factions
-No custom housing
I'm posting this here to show that this is the list that those of us who have shown intrest in the classic shard idea have agreed upon. I would like to request a sticky here because the other thread has gotten cluttered and we do not want players to feel like they have to weed through 10 pages of posting to get the basic draft, this way it can be edited as necessary in the OP to reflect any changes.
If this is inappropriate I apologize in advance, but I just figured I would try since it seems like the next logical phase.
-Britannia and the Lost Lands
-Stat loss and long term murder counts for reds (stat loss on resurrection)
-T2A Item system (Vanq/Ruin magic weapons, Invul/hardening magic armor, magic wands staves, jewelery, boots, capes, etc.)
-T2A skill and stat caps (700.0 skill point pool, 225 stat point pool)
-T2A magic system
-Stat and skill controls (IE ability to set skills/stats to raise, lower and lock)
-Chaos and Order Guilds with proper fixes (lord/lady requisites removed)
-Guild Stones
-more Stackable items (IE Potions)
-**Crafting Upgrades (See below)
-T2A housing and rule sets
-Server Birth Rares
**Crafting upgrades are as follows:
-Tailors will be able to make bone armor as well as repair it along with leather armor
-Bow crafters will be able to repair bows
-Carpenters will be able to craft all staff weapons as well as clubs and repair them along with wooden shields
-potential addition of Ilshenar later on.
-No runic tools
-No BoDs
-No character transfers, to or from classic server(s)
-No ethereal mounts
-No power scrolls
-No AOS content, period
-No Trammel
-No Malas
-No Tokuno
-No Mondain's Legacy Content
-No Stygian Abyss Content
-No ELVES
-No Gargoyles
-No control slots for tamers or mages (still under discussion it will either be bonding with slots or unlimited slots)
-No repair contracts
-No bless deeds or blessed items
-No factions
-No custom housing
I'm posting this here to show that this is the list that those of us who have shown intrest in the classic shard idea have agreed upon. I would like to request a sticky here because the other thread has gotten cluttered and we do not want players to feel like they have to weed through 10 pages of posting to get the basic draft, this way it can be edited as necessary in the OP to reflect any changes.
If this is inappropriate I apologize in advance, but I just figured I would try since it seems like the next logical phase.