Anyone else noticed that class client now takes around 250% more CPU clock time when running a character just idle bank sitting?
It used to take very little cpu resources to run the client but since the patch, the spike is quite significant!.
Just did a quick compare versus EC.......
After Patch #s
Classic CPU need 25% (Before patch this was 6-8%)
EC CPU need 9-11% at idel (no change from before patch)
It used to take very little cpu resources to run the client but since the patch, the spike is quite significant!.
Just did a quick compare versus EC.......
After Patch #s
Classic CPU need 25% (Before patch this was 6-8%)
EC CPU need 9-11% at idel (no change from before patch)
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