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Character Build Idea

xhodan

Visitor
I'm going on a whim here with something crazy, wasn't sure if this is the right place to put this.

Anyway, I was thinking of making a tinkerer (100), and GM magery and alchemy as a PvM build. Been trying to read up on noxers and what not. I have a tamer as main and I enjoy it a lot, but I'm looking to do something unique.

Are golems any way comparable to tamer pets? My idea was to use golems as main source of damage along with poison field and throwing potions at my enemies. Any thoughts or ideas regarding this play style would help me a lot.

Lastly, what would a suit look like for something like this, other then the obvious LRC, LMC, etc.

Thanks :)
 

xhodan

Visitor
!!!EDIT!!!

How's this for a build.

120 SS
100 Necro
100 Tink (Not sure if I'll keep, did want to test golems)
100 Alchemy
100 Anatomy
100 Poison

Have 100 left to work with, does poison effect necro poison spell damage, also does having anatomy cause lethal pois damage when I cast these spells?
 

xhodan

Visitor
!!!EDIT!!!

120 Eval
120 Anat
120 SS
80 Necro
100 Alch
100 Poison
80 Mage (+20 on rings/brace to counteract mage weapon)

Considering using double blade for infectious strike, realize I wouldn't do a lot of dmg, just thinking it would be more of an assist item for applying more lethal pois. Please point out any flaws with this build, relatively new to game.
 

chester rockwell

Lore Keeper
Stratics Veteran
Stratics Legend
UNLEASHED
The tinker toy golem things seem to have been nerfed. They don't hit enough anymore.

Pois is about useless with cure pots not having a timer and everyone running ep.
 
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