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Carpentry and tinkering Bod's

Ivory Norwind

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Please there is someone that give me a link to see what rewards I can have with the new tinker and carpentry Bod's?
Tia
 

SugarMMM

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Oh come on now you're just being lazy!

Go to Google and search:
"Ultima online tinkering bod"
"Ultima online carpentry bod"
 

Lady Storm

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Go to uo.com when loaded the right side choose wiki. Now in the search box enter which bod type you want example: Tailoring Bulk Order.
This will give you a page hit on the first top that says Tailoring Bulk Order. This will give you the full large page of everything to do with the subject.
from bod types and what they contain, the next will be the point value section and so forth down to the rewards and points needed. At the bottom you can select to go on to other bod types. If you start with blacksmithing you can page all the way through to the last bod type. a very well done section if I might say!
 

Uriah Heep

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And unless you're working to get a specific reward, tinker/fletch/carp bods reward points are NOT worth doing. Especially for Artisan festival.
 

Lady Storm

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Well..........
Each skills bods do give worth wile items, carpentry for example I sell the Runic saws and the mallets along with the tali's. There is always a need for them by those who do not want the trouble of the work to get them. This can be said of all the different bulk orders.
 

Dizzy

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Well..........
Each skills bods do give worth wile items, carpentry for example I sell the Runic saws and the mallets along with the tali's. There is always a need for them by those who do not want the trouble of the work to get them. This can be said of all the different bulk orders.
I don't think the reward merits the cost. For instance, and Ash runic tool on the carpentry menu is 750 pts. That requires a 10/Ex/Oak/Armoire LBOD, which I calculate costs roughly 860,000 gp. Yet you can buy Ash Runic tools for 350,000.


upload_2018-1-16_13-27-11.png
 

Uriah Heep

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yeah and some of the fletcher and tinker bods require the good gems, etc etc, and have ridiculous fail rates even with a tali. Sooo not worth the point value they were assigned.
 

Basara

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I don't think the reward merits the cost. For instance, and Ash runic tool on the carpentry menu is 750 pts. That requires a 10/Ex/Oak/Armoire LBOD, which I calculate costs roughly 860,000 gp. Yet you can buy Ash Runic tools for 350,000.


View attachment 76415
A few issues with that statement.

One: Oak is, by far, the most common colored wood - so common in fact that I've seen people leave oak behind the same way they do regular wood, when lumberjacking. I personally have hundreds of thousands of oak boards, and really don't want or need anymore (that's after donating even more to community collections). I even filled some normal wood carpentry BODs with oak during the artisan festival, because I didn't feel like going out to log or buy more.

If you were talking Yew or higher wood, or most colored metals, you might have a point (as you get a fraction of the number of ore/ingots per resource square mining, plus failure chances for gold and higher, that you get logs from a square's trees), as people are as likely to buy raw materials off another player. Oak is not in that category. BUT......

Two: On the other hand, there's the minor fact that the BODs you mention don't exist. Only the Carpentry LBODs for the pre-ML Weapons (and its smalls) and ONLY the small base wild staff (not the recipe-based ones) can be colored wood, currently. So, in an odd way, your point is still valid.

Between my research, Pawain's, and information that's come to Mariah over at the uo.com wiki, There was a major overhaul to the information on most of the new BODs in that Wiki and stuff I'm working on for Stratics to eliminate most of the non-existent colored (And in some cases, non-existent exceptional) BOD listings. The spreadsheet you used for that calculation appears to predate the revision - if you didn't make it, you need to have the creator update it.
 

Dizzy

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Between my research, Pawain's, and information that's come to Mariah over at the uo.com wiki, There was a major overhaul to the information on most of the new BODs in that Wiki and stuff I'm working on for Stratics to eliminate most of the non-existent colored (And in some cases, non-existent exceptional) BOD listings. The spreadsheet you used for that calculation appears to predate the revision - if you didn't make it, you need to have the creator update it.
Well, it's my spreadsheet, so I'll have a word with myself. :)

When I have the opportunity, I'll update it, but I didn't create it to keep track of BODs and rewards so much as to keep track of costs to see what make sense to create. For this example, using the failure rate at GM Carpentry, it costs 860k to get a reward that's worth 350k. Understood what you mean about the value of oak if you're dropping it on the ground, but if you're buying Oak in bulk from a vendor, it's 150/board. But if you want to price it as regulard wood at 50/board, it's still 287k in resources to make. Hardly worth the time.
 

Basara

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I'd hate to think that someone would be so desperate for oak they'd buy it for any price. But, this is UO, where there are people crazy enough to have a carpenter but not a lumberjack.
 

MalagAste

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I'd hate to think that someone would be so desperate for oak they'd buy it for any price. But, this is UO, where there are people crazy enough to have a carpenter but not a lumberjack.
Look at it this way... If you only have say 2 hours to play UO 3 to 5 times a week ..... do you want to spend those 2 hours farming lumber??? Or would you rather spend it doing something more productive like actually crafting??? or say hanging out with friends doing the roof or something???

Personally I'd rather spend them with friends.

Lumberjacking, mining and all that other monotonous boring stuff is best left to those with tons of hours to kill.
 

Lady Storm

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Oh Dizzy....
Honey I have tons of bods and mats .... 20 years collecting on over 20 shards... might be more shards id have to look.
For me... its not a effort
No one likes the bods at idoc's I take them... I have 54 accounts that when I am in that kind of mood go get bods....
My goodness I like mining and chopping always have ... its relaxing. So is fishing.. and t maping...
for example ... my cook had a blast and made up 12 lgs for the fermentation barrels... in a sitting it was super fun..
Go figure....
 

Pawain

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Oh Dizzy....
Honey I have tons of bods and mats .... 20 years collecting on over 20 shards... might be more shards id have to look.
For me... its not a effort
No one likes the bods at idoc's I take them... I have 54 accounts that when I am in that kind of mood go get bods....
My goodness I like mining and chopping always have ... its relaxing. So is fishing.. and t maping...
for example ... my cook had a blast and made up 12 lgs for the fermentation barrels... in a sitting it was super fun..
Go figure....
Oh Stormy....

If you were addicted to training pets all day and putting scrolls on them you would have sold all those materials for Pet Scrolls a long time ago.

This is relaxing to Players like Dizzy and I. Heres the 3 currents pets in training. I have done 4 others on this mage. when it dies all cycle another round.

This is my Super Fun Place. If Dizzy were on he would probably be here too,

upload_2018-1-16_21-34-17.png
 

Dizzy

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I had hours of fun with Pawain training. Alas, I have maybe 2 hours a week to play. There simply isn't enough time to mine, lumberjack, collect bods, and fill bods.... when what I really like to do is solo L7 t-maps. :)
 

Lady Storm

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Ah but my mains are Tamers / T hunters and fishers
I just have more time to play then you... sorry hun.
But we all have things in life we have to do for that RL life to have time for UO... so chin up
 

Uriah Heep

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Lumberjacking, mining and all that other monotonous boring stuff is best left to those with tons of hours to kill
Especially since they are all random locations now. Thank goodness the sripter sells fairly cheap. I always said I would never buy materials, I would get them myself. Then they turned material gathering into a scripter friendly real player unfriendly chore... Didn't take long to change my mind
 

MalagAste

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Especially since they are all random locations now. Thank goodness the sripter sells fairly cheap. I always said I would never buy materials, I would get them myself. Then they turned material gathering into a scripter friendly real player unfriendly chore... Didn't take long to change my mind
Yeah and even just strip mining like I do sometimes it's nearly impossible to find anything other than iron... I can't recall the last time I found a tree with actual frostwood either.. or even bloodwood for that matter. For those I rely on the 5 tree stumps I have to get me the rare woods I need... thankfully I don't do bods or I would never find the materials I need.
 

Lady Storm

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Oh my that reminds me of a post I made goodness years ago about resources... Back then it was the very same thing..
You couldn't find a frost tree or anything over heartwood if your life depended on it. Or mining ... val spots were hellish to find I was going through prospecting hammers like mad and when I could get help from my son.. id toss in a gar pick. Cause my luck id get the ele every time I didn't have back up!
One of the posters here kept saying invest in the 3 resource makers. Sheep Stumps and Carts. they eat up room but well worth the effort to collect.
 

Basara

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I can go out with 8 garg picks, 2 sturdy shovels and a prospector tool and come back with a hundred or more of every ore (well, maybe not DC, since I elevate everything to Shadow ore). The only thing I can figure out about how people have trouble with mining, is that they aren't mining in the right spots, or are unjustly terrified of ore elementals.

To get at least as much colored ore as iron, you mine in dungeons, caves/tunnels, and in places that count as dungeon (the Eodon and Ilshenar shards). Contrary to dev statements in the past, each resource square has its own color ore percentages, and that the racial modifiers just alter them slightly. A combination of a prospector tool use and a gargoyle pickaxe raises the level of ore 2 levels, so any ore that starts out as agapite or better becomes valorite.

And, for anyone with weapons skills, normal ore elementals are easy to kill. The only two slightly dangerous are valorite and copper - copper more so than valorite, as while both reflect damage, the resists differences mean that copper will take more damage, and therefore reflect more (and don't ever AI those two). If you have more than 100 HP and 70s resists you should be able to kill them without healing. Paragon elementals, on the other hand, might require some healing (magic or bandages), and a paragon copper or Valorite may require mounting up on your fire beetle, and jousting it (run by/through, taking a swing, then healing, turning around, and repeating until it drops). Perhaps because my use of gargoyle picks turns resource gathering into hunting as well, it's not so boring (95% of my mining is in Ilshenar, and besides the occasional paragon ore elemental, I often run into elder gazers, wyverns and various large humanoids in the Valor area - and some of those are paras as well).


Wood, on the other hand, is a pain (mostly due to log weight), but you get TONS of Oak and Ash every trip. And there are LOTS of colored trees in Eodon. On many shards, if you look along the periphery of the extent one can move in Eodon (On LA and others I've tested. around the crater that the moongate is in), there are the closest things in modern terms to the old "Magic Trees" - Trees that give THOUSANDS of logs, before running out (and occasionally refilling the chops and resetting wood types as you are chopping). I spent TEN Minutes looking for wood types in Eodon last summer, and just in the stretch between the village where you get the Great Ape quest and the bridge to the dragon turtle spawn, I found 2-4 EACH of trees with Yew, Heartwood, Bloodwood and Frostwood. The hard part is finding out where to target a specific tree (as jungle-type trees are notoriously hard to target - especially if you use circle of transparency). And, those trees all gave hundreds (as in 200-500+) of logs.

The stumps are probably the things most worthwhile on most shards, even so.
 

Lady Storm

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Basara ... so true.

I never thought that the revolving ore spots was a good idea... the bots mined so much that even set to strip mine they got tons of the good stuff.
All it did was frustrate the hell out of the honest miner. Same with wood. It was hell no matter what shards you chopped on to get Frost.
Well if the dev bit was to get us to pick the rewards for this stuff it worked... half a dozen ore carts, same in sheep and stumps I get frost and val... Its not doing it myself but at least if I need the stuff I got it.
 

Basara

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Here's a trick I learned in the first year of the changing ores.

As I noted, the devs had it wrong when they claimed that humans had a flat 40% chance per swing for a colored ore and that elves had 60% (40% +20%), at ANY square that was colored. (I would not be surprised if those numbers were true for Wood, though).

The fact is that every resource square has its OWN percentage chance for color, and average number of swings. I've seen spots that are 10% or less, some that are at least 80% if not higher (getting 25/28 colored ore in a tram ruleset dig, with a human). Elves get 1.2 times the swings, and have 1.2 times the color percentages (meaning there are some rare spots that elves are at least close to 100% colored ore, as 80% x 1.2 = 96%)

And, the PERCENTAGE for colored ore change per swing DO NOT CHANGE, even if the ore color changes. A spot that was producing 75% Verite before, will produce 75% of whatever color it becomes next (including DC or Shadow iron, if it goes to straight iron, and you have to use the magical tools to bring it back to color).

If you built your old pre-random ore runebooks (sorted by color) with the idea of "high percentage and high numbers of digs" for colored ore, removing the spots that barely produced more than iron, you can go back through a set of 8 mining books, and probably produce a rune atlas or two of very high yield colored ore spots, and just recall mine through them (gate mining for Fel), getting a wide spread of colored ore (especially if you use the tools). I used this method until I got addicted to spawning ore eles in Ilshenar (just using my old rune books as-is, as I used to keep notes on what spots were producing well, and would routinely drop low producers as I found better ones).
 
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