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can we get the ability to cut up or chop or smelt large amounts of items in bank or houses

Give us a bag / bow to cut (alter) large stacks of resources?

  • Good idea as long as it has to be home or in bank already

    Votes: 13 72.2%
  • na stop being lazy

    Votes: 5 27.8%

  • Total voters
    18

weins201

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I understand the change to the bug that allowed you to cut up large amounts of leather, turn large amounts of boards etc but, how about we get a bag / box that has to be in our bank or house that with items in it allow us to do this with items? Its just a pain to get rolls of cloth cut them to cloth and then cut to bandies in small piles at a time?

The box / bag would allow us to target large stacks at one time to convert them.
 

Olahorand

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I don't understand anyway, why resources like wood, leather, cloth are handled different to stacks of ore.
Ore must not even be in backpack or secure chest to smelt, with fire beetle you have a mobile forge just like the tailor has his scissors.
So why the penalty after the bugfix?
 
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weins201

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can you smelt 100,000 stone of ore in one shot? what the bug allowed was you could cut up ALOT of leather hide and turn it into usable leather and then use Bog of Sending to send it to your bank. I know this was a bug but restrict it to already having items in bank or secure to convert them and problem solved. just want the ability to convert them without having to pull 55 bolts of cloth, cutting them to cloth then bandies at a time.
 

Olahorand

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You can smelt a stack of 60000 ore in one shot. If the ore is higher level metal, you have a chance to fail and lose the half of it (you never loose other resources, since cutting does not have a fail chance).
And if the ingots are too heavy they will drop to your feets.
The cut the stack and use bag of sending was a nice trick, especially if you found such stack at an IDOC.
Not everyone can always place a temporary house and has a commodity deed box at his hands to avoid long transportation runs.
 

Basara

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Warpig, don't forget the Harvester's Blade, that has a bonus cumulative to the human leather bonus and brings the scales and feathers into your pack as well. Its downside is it also moves the blood and meat into your pack (and even that can be useful training cooking on a combat character).
 

weins201

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War pig you have NO idea what you are talking about, I said absolutely nothing about how you get or make any of these items ad I am truly offended that you even implied that I use said programs using so many bandies.

All i was stating was the conversion of the items from raw to usable.
 

Warpig Inc

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Know about the Harvester. Just not fair to rub it in for those that have not had the chance to catch a limited run time offer.

Large amounts of Hides and Logs are converted. Not boards and leather. Those with large ammount of logs in there bank or house doorstep don't need an easier button. Even lamer is large stacks of ore. Someone cutting up 50+ bolts of cloth for bandies has a row of fountains and vendor sells them. Be lucky if in the last year+ I used near 50 bolts worth. And my main hunting goes on with a tamer and a pack of frenzy. Thats a lot of pet rezing. SO how many players really have bulk bandie making issues and there needs to be change. I would support the poster asking for the creation of an arrow and bolt dye tub from the devs as much.

If I use reply I have an issue with your ideas. If I use the words you,ya, you'uns and your. Applies to those that the shoe fits.

Those that do use those progams are the only ones that will really find the bag/box ideal an advantage.
 

RaDian FlGith

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Those that do use those progams are the only ones that will really find the bag/box ideal an advantage.
Wrong, ding, but thanks for playing anyway.

I have four mining carts that I'm lucky if I remember to pull from every 10 days. When I turn that ore into ingots, it's an amazingly simply process. Drop it on the floor, double-click it, target the nearby forge, and voila, ingots! Mind you, this is ore that even as I gather it, I'm lucky to pull 3-4 stacks from the carts before I'm overweight, and yet, I can harvest it all first, and then turn it into ingots.

I also have five tree stumps. I collect the wood, and then I either have to turn it into boards immediately -- for each type of wood -- for approximately every 1.5 stump I harvest, or I stack everything I harvest, and then deal with each wood type in smaller piles based on their size.

Hides... I tend to carry scissors for those or make a mess all over the ground and come back with a beetle later to pick them up and cut them.

Regardless of your interesting belief that the only people who would find it convenient to treat other resources like ore, I'd actually find it much more convenient to gathering if, just like ore, I could target a stack of something on the ground and have it process itself and either place itself into my backpack or back on the ground if I'm overweight.

Number of illegal programs run: 0.

And, as my usual response goes:

JUST BECAUSE SOMETHING BENEFITS THE SCRIPTERS DOES NOT MEAN THAT REGULAR PLAYERS SHOULD NOT HAVE ACESS TO IT. Too many decisions in this game have been made based on punishing scripters. Ore and wood randomization for one. Thing is, these "punishments" don't really affect the scripters. Sure, they technically slow scripters down, but since they're just going to automate the process anyway, the net result is no change at all. Meanwhile, actual players, who would benefit from having their lives made easier, suffer because a scripter might take advantage of something he's already taking advantage of.

Of course, if things go the way they typically do, what will happen is that suddenly ore will no longer function the way it does (and has for 15 years) because, you know, that's just the way the cookie crumbles.
 

MalagAste

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Long while back I recall we asked for a saw mill. Something I can have in my house to drop my logs on and it would process the entire stack of logs into boards..... I still want such a device.

I can make do with my harvesters blade, butchers war cleaver etc for leather but, for the cloth though I still AM wanting some sort of Spinners wheel that's mechanically or magically powered that takes an entire stack of wool and turns it to yarn for me.... and STACKS it all nicely for me. Though I will say this to all you that spin your own wool into cloth You can operate as many spinning wheels as you'd like and I often when spinning large volumes of yarn will use 3 or 4 wheels at a time. It is the lack of Yarn stacking in my pack that REALLY annoys the crap out of me.
 
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Warpig Inc

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Wrong, ding, but thanks for playing anyway.

I have four mining carts that I'm lucky if I remember to pull from every 10 days. When I turn that ore into ingots, it's an amazingly simply process. Drop it on the floor, double-click it, target the nearby forge, and voila, ingots! Mind you, this is ore that even as I gather it, I'm lucky to pull 3-4 stacks from the carts before I'm overweight, and yet, I can harvest it all first, and then turn it into ingots.

I also have five tree stumps. I collect the wood, and then I either have to turn it into boards immediately -- for each type of wood -- for approximately every 1.5 stump I harvest, or I stack everything I harvest, and then deal with each wood type in smaller piles based on their size.

Hides... I tend to carry scissors for those or make a mess all over the ground and come back with a beetle later to pick them up and cut them.

Regardless of your interesting belief that the only people who would find it convenient to treat other resources like ore, I'd actually find it much more convenient to gathering if, just like ore, I could target a stack of something on the ground and have it process itself and either place itself into my backpack or back on the ground if I'm overweight.

Number of illegal programs run: 0.

And, as my usual response goes:

JUST BECAUSE SOMETHING BENEFITS THE SCRIPTERS DOES NOT MEAN THAT REGULAR PLAYERS SHOULD NOT HAVE ACESS TO IT. Too many decisions in this game have been made based on punishing scripters. Ore and wood randomization for one. Thing is, these "punishments" don't really affect the scripters. Sure, they technically slow scripters down, but since they're just going to automate the process anyway, the net result is no change at all. Meanwhile, actual players, who would benefit from having their lives made easier, suffer because a scripter might take advantage of something he's already taking advantage of.

Of course, if things go the way they typically do, what will happen is that suddenly ore will no longer function the way it does (and has for 15 years) because, you know, that's just the way the cookie crumbles.
My ore carts done by miner that has fire beetle in tow and hotkey for smelting ore. Why waste time gathering and moving about with my archer tamer. You perfer the longer slower method.

Hotkey for the axe on carps and jackers. Gather two stumps and board the piles. Why waste locks with logs? Good thing about carping can still craft with the logs.

Butcher's so even the the hacks are not gathering hides. IDOC with 13k in normal hides. Didn't wast my time and just grabbed four of the near 60k leather deeds. Now why does someone gather that many hides? Roilling an NPC buying it? Why the hell 15 years later an NPC still selling hides and not leather? Slow up the special players.

Now as an EC player I no longer have to wish for 3rd party programs to be made leagel in built into the game. There is just no excuse for gathering things in there heavier form in large quanities.

The great things we can do with a skinning knife through imbuing, reforge and enhancing. Might even be a nice replica out there of some use.

And Bing Bing Bing. The ability to punch keys don't make you right.
 

weins201

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Once again war pig you are talking about walking around and converting small piles at a time, TY for restating facts that I and RaDian have not said a word about but your points are good just DO NOT have ANYTHING to do with what was started. SOOO ill explain a scenario so you can understand it.

Out taming Savage Ridge Backs, killing them off once tamed so i cen get a fresh one to spawn, I don't use a Havester as I don't want all the extra crap in my bag so I am pulling off hides and pilling them up on the ground. After a while i have 400 spined hides laying on the ground and want to take them to the bank. Used to be able to convert them ans send them in one shot, cannot anymore. So i send them to the bank in smaller ples and now go to the bank and stand there dragging them out in smaller piles to convert them, or I am at my house, it doesn't matter, I have ALOT of stones worth that I have to take out and out into smaller piles to convert.

Soooo what i was asking for is a Box , Bag that I can convert them in larger quantities while at home or at my bank.


I don't give one flipping bit about how you go about gathering your resources. I was just looking at converting larger quantities at home or bank - COMPRENDE???
 

Warpig Inc

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Skinning knife in hand or Butcher's War Cleaver. No meat.

Savage village has the two Ridges in the corner and can get a beetle same place your racking up the BoS usage. The desire to do things the hard way so they can code to support it doesn't add up. I do comprehend using a wrestler to fight Slasher is possible, but why? Same goes to the Code Mages spending time making it easier to do things the hard way.
 

Basara

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Warpig's right about the Skinning Knife in hand. If you're out meleeing for the leather, or using other skills to where what you're wielding doesn't matter, your best bet is to just use a skinning knife. the HB and BWC are two handed weapons - the skinning knife is light and 1-handed.

I've used a Skinning knife on my tailor for 8 years, since I discovered its special property - it was even loot off a dragon I killed in Destard while gathering hides, and has reptile slayer. Kill, cut, repeat, then craft the items you need for your BODs (and fill the BODs), or BoS them to the bank.

It took the introduction of the Greater Dragon to make me have to gather barbed leather on another character, and any of my characters can get large amounts of normal leather farming small stuff, all but barbed doing the various slith types (and with a HB, can get 13 leather each per slith with my humans, instead of 10 via elf with a normal blade), and if you can get 2-3 people together to do Oaks in Ilshenar (or even Fel), there's plenty of spined, horned and barbed to get, even if you don't fight the boss.


For Ore, there's zero reason to leave it as ore, other than decoration. The only sources of iron ore for non-miners are earth elementals and stone gargoyles, and only the DC and shadow elementals are accessible by non-miners.


It all comes down to LOGS. Logs are heavy, and boards aren't that much of an improvement.

We've reduced stone down from 10 stones to 1 each - a similar reduction so boards are 10 to a stone (like ingots) would make this all moot. That's where everyone's energies should be concentrated, not some magical box to process heavy supplies without skill.
 

Olahorand

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Warpig's right about the Skinning Knife in hand. If you're out meleeing for the leather, or using other skills to where what you're wielding doesn't matter, your best bet is to just use a skinning knife. the HB and BWC are two handed weapons - the skinning knife is light and 1-handed.
For Ore, there's zero reason to leave it as ore, other than decoration. The only sources of iron ore for non-miners are earth elementals and stone gargoyles, and only the DC and shadow elementals are accessible by non-miners.
A tamer wants his luck, and since its hard to find an SC skinning knife with appropriate amount of luck on it, this is usually not an option. (It has to be equipped to work.)
Butchers war cleaver would be, but is by itself too heavy to be always in backpack.
And both options do not help with existing larger stacks.
Ore - you can get a lot of ore in the revamped Shame dungeon, usually not hunting with your miner. But ore was never a problem (besides the high amount of lost ore in case of fail during smelting), since you can smelt even the largest stack at once.

Logs - why should I collect those from the Veteran reward stumps with a lumberjack or carpenter, which I may n0t even have on that shard and build later?
 

Basara

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Olahorand:

You can imbue skinning knives - but you're probably referring to the lack of reforged ones because there's no tinker runic. But, given that we're getting multiple people saying that luck is acting funny and tends to give the best new dungeon loot around 1100 (with higher luck getting progressively crappier), that extra 50 luck might not come into play. My Tamer personally has never used luck suits higher than the 900s, which goes up to 1600+ with the luck statue. But, then, his suit's other functions allow him a (with equipment) 6x120 + 106 magery Tamer/bard template, and theoretically could go even higher in luck and skill with the right new dungeon drops or reforged items (the only artifact on the entire suit is a Tome of Lost Knowledge).

You miss the point that there is NO NEED for the "existing larger stacks" to exist except from earlier laziness. The Skinning knife functionality goes back to at least AoS, if not earlier.

As for the logs: by your own excuse you should be just buying them, as you don't have the time or need to even build up the LJ, in the current state of how the skill works, and the near-impossibility in finding the desirable logs.
 

Olahorand

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On Europa I have 5 tree stump rewards in house, but no lumberjack. So I collect the logs from them with any char which happens to be on. This creates nice stacks over the time.
 

Warpig Inc

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Besides the logs at home (be that very few players that would collect them without a carp or jacker). Anything else ending up in a bankbox or at a house had to be transported or worse BoS. That is just a FootBall Bat way to gather.

If your in Shame for the ore. Stone Mining to a dexer on a fire beetle. With gargoyle pickaxes and bonded pets recalling with the owner. The random ore spots. The age of a mage miner has long passed. No need to mark or gate packies.

No longer need carp to board logs

Easy math if scissors makes hides into lighter leather. BoS weight more then scissors so no excuse. Going to gather leather in Ilsh create a combat tailor. Stone tailor to tamer and grab a bag of sewing kits and a BOS book.

There is no reason for after gather, converting large supply piles. Just supports poor game play or poor script code writing.
 

MalagAste

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I have thousands of logs... I've never converted. I got them off a few IDOC's..... But I leave them sit there in log form because I don't want to pick them up 150 at a time and chop them... I'm not sure why I even keep them save that I keep hoping someday they might "magically" change to boards I can use.

As for leather and such I've never found them in big piles like that so I don't have enormous quantities piling up waiting to be cut. And my miner smelts as he goes.... with a fire beetle and packy.... But the boards are a problem and I would LOVE to have a Saw of some sort to drop them on and turn them to boards.
 

Warpig Inc

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And those logs came from what kind of game play? And if they had a sawmill there would less script IDOC junk account homes falling with logs.

PLZ HELP support your your local poor game play and poor script code gathering.
 

MalagAste

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And those logs came from what kind of game play? And if they had a sawmill there would less script IDOC junk account homes falling with logs.

PLZ HELP support your your local poor game play and poor script code gathering.
Sometimes those logs come from industrious people who know how the scripters scripts work and honestly if you want to "reap" their rewards all you need do is drop one log or pile of ore on the ground next to them and their script will do the rest for you...... dropping thousands of logs or ore onto your one..... then you just waltz over and bagball the pile away.

It's relatively simple..... and as for where it came from they could have been dropping logs from the stumps in a box and turned them into a deed..... they could have been chopping wood right outside their house and dropping it in a chest for all I know..... I did my lumberjacking right outside my own house.... they could have just left them in log form...... why I don't know didn't ask...


As for supporting the local scripter don't be daft! A scripter more than likely has a script that will run and turn those logs into boards for them! It's those of us WHO don't run such programs that would like one.
 
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gunneroforgin

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I understand the change to the bug that allowed you to cut up large amounts of leather, turn large amounts of boards etc but, how about we get a bag / box that has to be in our bank or house that with items in it allow us to do this with items? Its just a pain to get rolls of cloth cut them to cloth and then cut to bandies in small piles at a time?
The salvage bag allows you to do what ever the bag will hold.
The box / bag would allow us to target large stacks at one time to convert them.
 
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