One of the most annoying things is to find sea lanes clocked by boats with noone using them.
When they are parked near server lines it is even more annoying because one's own ship stops and one cannot even see why it stopped.
Not to mention docks.
And now, with the extremely Large Britannian ships around, the problem can only get worse.
So, how about making it possible for a ship to just go "through" another ship "IF" the ship one is passing through has no active NPC or Player on board (i.e. is an unused, non occupied ship)?
This would solve the issue with blocked lanes or docks without affecting ship combat.
At least just for Trammel. In Felucca, after all, one can sink the blocking ship if I am not mistaken (saved for docks and guarded zones)....
When they are parked near server lines it is even more annoying because one's own ship stops and one cannot even see why it stopped.
Not to mention docks.
And now, with the extremely Large Britannian ships around, the problem can only get worse.
So, how about making it possible for a ship to just go "through" another ship "IF" the ship one is passing through has no active NPC or Player on board (i.e. is an unused, non occupied ship)?
This would solve the issue with blocked lanes or docks without affecting ship combat.
At least just for Trammel. In Felucca, after all, one can sink the blocking ship if I am not mistaken (saved for docks and guarded zones)....