Basara
UO Forum Moderator
Moderator
Professional
Governor
Stratics Veteran
Stratics Legend
Wiki Moderator
UNLEASHED
Campaign Supporter
The Paperdoll itself has the room for it, graphically, but whatever controls however many characters gets displayed cuts off in mid-word or mid-phrase, even when there is more than enough room to display it all.
Hence, all the funny posts over the years of pics of people being "Sourge of the Unholy Terror Grandma" and the like. However, while funny, it also makes the game look a lot less attractive to a casual viewer watching over a current player's shoulder with potential interest in playing.
There's room for 3 lines of text yet, for example, the "n" at the end of "Veterinarian" is cut off on my tamer, with over half the 3rd line of text being empty.
For a quick fix, it looks like it would be a simple matter of changing the constant for displayed characters in the string that controls it - something that a Designer could alter in 30 seconds (including the time to actually look up the spot in the code where it's at), and stick into the next TC build and server publish.
It would probably take 5-10 minutes to do a better fix (actual slight amounts of coding), to have it end the text at the point where the 3rd line ends (the first two lines word wrap; the new line of code to replace the current constant limit would be to tell it to truncate the 3rd line, if a wrap to a 4th line was indicated).
Alternately, the lines could be recoded to have variable font size (size to fit, if too long for default), and each line used for a specific purpose. It almost seems that this was partially the original intent, but it went wrong with the addition of the champ titles.
Line 1: (Reputation Title)(Character Name)
Line 2: (Champion Title, if present)
Line 3: (Profession Title)
Such a display would be much more pleasing to the eye, and professional looking (and would leave open a possibility, somewhere down the road, to add a button to allow characters to change Line 3 to the appropriate title for any of their possessed skills - something else long requested)
Hence, all the funny posts over the years of pics of people being "Sourge of the Unholy Terror Grandma" and the like. However, while funny, it also makes the game look a lot less attractive to a casual viewer watching over a current player's shoulder with potential interest in playing.
There's room for 3 lines of text yet, for example, the "n" at the end of "Veterinarian" is cut off on my tamer, with over half the 3rd line of text being empty.
For a quick fix, it looks like it would be a simple matter of changing the constant for displayed characters in the string that controls it - something that a Designer could alter in 30 seconds (including the time to actually look up the spot in the code where it's at), and stick into the next TC build and server publish.
It would probably take 5-10 minutes to do a better fix (actual slight amounts of coding), to have it end the text at the point where the 3rd line ends (the first two lines word wrap; the new line of code to replace the current constant limit would be to tell it to truncate the 3rd line, if a wrap to a 4th line was indicated).
Alternately, the lines could be recoded to have variable font size (size to fit, if too long for default), and each line used for a specific purpose. It almost seems that this was partially the original intent, but it went wrong with the addition of the champ titles.
Line 1: (Reputation Title)(Character Name)
Line 2: (Champion Title, if present)
Line 3: (Profession Title)
Such a display would be much more pleasing to the eye, and professional looking (and would leave open a possibility, somewhere down the road, to add a button to allow characters to change Line 3 to the appropriate title for any of their possessed skills - something else long requested)