• Hail Guest!
    We're looking for Community Content Contribuitors to Stratics. If you would like to write articles, fan fiction, do guild or shard event recaps, it's simple. Find out how in this thread: Community Contributions
  • Greetings Guest, Having Login Issues? Check this thread!
  • Hail Guest!,
    Please take a moment to read this post reminding you all of the importance of Account Security.
  • Hail Guest!
    Please read the new announcement concerning the upcoming addition to Stratics. You can find the announcement Here!

Can guilds and factions have these options?

L

Lore Master

Guest
I have had a few bad experiences in guilds and i know i am not the only one. What happened to me is a guild member would attack me without my permission, kill me and then loot my stuff granted it only happened to me a few times but that is a few times too many for me.
  • My request is two new options in guilds and factions the first option can be to prevent guild members or faction members from attacking us which can be turned on and off the second option would be to prevent guild members or faction members from looting our corpse which can be turned on or off as well.
If these two options where added to guilds and factions i truly believe it would give more players incentive to join a guild or a faction especially those players like me who do not like to pvp.
 

EDA_GL

Journeyman
Stratics Veteran
Stratics Legend
This is a serious post?
Join factions and keep it low key, put your mule (or other worthless character into a different faction, farm up your points that way)
and as far as not liking to pvp.....just stay in tram? Thats kinda why it was invented right?
 
M

MoneyMaker

Guest
Well as far as factions, I can tell you that turning off the ability to kill/loot would never happen. That is part of the faction system, period.
Granted, if you kill a member of your own faction, you will not get any kill points or silver, same as the killee will not recieve stat loss for being killed by a member of their faction.
The short and simple of it is, if you do not wanna be killed in a PvP type setting, stay out of factions and fel.

As for your experience with guilds. there are alot of guilds out there. You just need to be very selective of the guild you decide to join. Do some asking around about them, check out their guild charter (if they have one), Do any of them PvP or is it strictly a PvM guild? What is the age group of the guild members?
These are just some of the things you must consider when you are deciding to join a guild. If your not satisfied with the Ideals of any of the guilds on your shard, then you may consider starting your own guild.
I am not trying to down grade your experiences but not all guilds are fraught with drama and in-fighting. There are alot of good people out there that have formed guilds with that basis as their foundation.
If you are on legends, I can recommend 20 guilds that would be perfect for the play style your shooting for. (there are probably over 50, but 20 come to mind right away.)
Wish you luck with all your endevours.
 
D

D'Amavir

Guest
I have had a few bad experiences in guilds and i know i am not the only one. What happened to me is a guild member would attack me without my permission, kill me and then loot my stuff granted it only happened to me a few times but that is a few times too many for me.
  • My request is two new options in guilds and factions the first option can be to prevent guild members or faction members from attacking us which can be turned on and off the second option would be to prevent guild members or faction members from looting our corpse which can be turned on or off as well.
If these two options where added to guilds and factions i truly believe it would give more players incentive to join a guild or a faction especially those players like me who do not like to pvp.
I am torn on this one. I get your dislike of being looted by a guild mate. And I think that some people join Trammel guilds just to harass other players since they can't find enough of them in Fel (no, not all Fel players do this. But it happens). But I don't really care for the idea of making guild mates unattackable. Better guild management when it comes to who you invite or not invite to your guild cuts down on this a lot. But, like I said, its still going to happen.

And yes, I think it sucks that we have so many people in game that feel the need to go out of their way to lessen the enjoyment of the game for others. But that's the world we live in when it comes to online activity.
 
L

Lore Master

Guest
I hear where your all comming from but in my opinion it would sure be nice to have my request optional at least in guilds. lets face it even the most respectable guilds get a bad apple or two in them now and then i was in a non pvp guild and was sitting at brit bank away from the computer for a minute when i came back i was dead and a fellow guild member was looting me and he wouldn't give my stuff back when i told the guild leader he did nothing about it. at the very least how about preventing guild members from looting us?
 

Tina Small

Stratics Legend
Stratics Veteran
Stratics Legend
I think things should stay as they are now. You get a warning when you join a guild that you may be attacked, so it shouldn't be that big of a surprise that it actually happens sometimes.

I don't particularly like the idea of being able to make yourself totally immune to attack by your guildmates. I much prefer the approach of being careful about who I choose to play with, knowing that they have the option of attacking me if they want to (perhaps to send a message?), instead of being able to join a guild and not be attackable and thus perhaps end up with a false sense of security/immunity.

Yeah, it isn't exactly fun being ganked by a guildmate, but sometimes the experience can end up being a good wake-up call to force you to look at what you are doing and/or the kind of people you're hanging out with.

And factions need to stay as they are (and fix the issue of pets not being able to attack faction mates). Spies infiltrate factions and you need to be able to deal with it.
 

Ailish

Lore Master
Stratics Veteran
Stratics Legend
Um ... why would you join factions if you dont like to PvP? The whole purpose of factions is to creat an environment/reason to PvP. Go farm Doom for your arties and dont worry about factions.

There is a whole guild on my shard ... in my faction, that does nothing but farms silver to sell and points (stealing sigs) for arties and does their dangest to never PvP ... and this serves to do nothing but alienate the other guilds in that faction and to pretty much causes them to be Kill On Sight to the people in their own faction.
 

Viquire

Crazed Zealot
Stratics Veteran
Stratics Legend
No.

Take inner guild griefing up with the GM. If you get a non satisfactory response, find another guild. Sorry you have to put up with that kind of behavior though.
 

Basara

UO Forum Moderator
Moderator
Professional
Governor
Stratics Veteran
Stratics Legend
Wiki Moderator
UNLEASHED
Campaign Supporter
I personally would be happy if it was just set up that Ronins couldn't attack other guild members except in self defense - after all, isn't the position of Ronin supposed to be for those that haven't fully earned guild trust yet?
 
D

D'Amavir

Guest
I personally would be happy if it was just set up that Ronins couldn't attack other guild members except in self defense - after all, isn't the position of Ronin supposed to be for those that haven't fully earned guild trust yet?
I could sorta agree with that idea. In all other instances, the Ronin level is being used as a 'probationary' phase for guild members so it sorta makes sense to include that part in it.

It wouldn't be perfect because the really desperate griefers will play nice while they are Ronins then bust out with the grief as soon as they get moved up to member.
 
Top