Dear Pinco,
first of all THANK YOU VERY VERY VERY MUCH for the FANTASTIC UI you created!!!
Now a couple of bugs/remarks
The ingame bug-report (strike Esc - Bug Report) gives a menu where I can select pinco ui and type text. When I do this and click on send I get an error message EC Playsound.exe could not send mail.
I have a veteran reward smithing press which works fine under default UI. It is filled with 1222 uses and works fine. In your UI, when I hover over the press with the mouse it says 1K uses, so that's fine, but when I doubleclick it to use it, the crafting menu appears (I LOVE this menu!!) but it says current tool uses 0, all tool uses 0 and I cannot use blacksmithy, unless I have a spare tongs in my backpack, but then this tongs is used and not the press.
The calculations of success-chance as well as the exceptional-chance don't take talismen into account. (Default UI does this correct)
I understood, that item-name are color-coded for the unraveling ingredients they yield. Red for residue, green for essence and blue for relic. Alas is this coding not always correct. Blue I was not able to test yet. Green always gives essence, but red sometimes gives essence instead of residu. I check the item before unraveling with item identification and this skill tells the correct ingredient the unraveling yields.
For the moment I use unraveling for residu with a human to get skillgains but before unraveling for essence I put the skillpoints via a soulstone on a gargoyle, to yield a much essence as possible. In that case, for me the essence is more important than a skillgain because I use the essence as quest-item for the 115 scroll. (I want the human and the gargoyle to get to 120, so I need 20 115 scrolls which means 1000 essence)
I suppose I am not the first one who encounters these isues, so I guess there is nothing new for you in this post. Sorry.
But again THANK YOU THANK YOU THANK YOU, for the FANTASTIC UI.
(As I come to think of it now - why isn't EA capable to do it themselves? - OK, they maybe don't have the know-how - But then they should make you an offer you can't refuse....)
Regards,
Henzy
first of all THANK YOU VERY VERY VERY MUCH for the FANTASTIC UI you created!!!
Now a couple of bugs/remarks
The ingame bug-report (strike Esc - Bug Report) gives a menu where I can select pinco ui and type text. When I do this and click on send I get an error message EC Playsound.exe could not send mail.
I have a veteran reward smithing press which works fine under default UI. It is filled with 1222 uses and works fine. In your UI, when I hover over the press with the mouse it says 1K uses, so that's fine, but when I doubleclick it to use it, the crafting menu appears (I LOVE this menu!!) but it says current tool uses 0, all tool uses 0 and I cannot use blacksmithy, unless I have a spare tongs in my backpack, but then this tongs is used and not the press.
The calculations of success-chance as well as the exceptional-chance don't take talismen into account. (Default UI does this correct)
I understood, that item-name are color-coded for the unraveling ingredients they yield. Red for residue, green for essence and blue for relic. Alas is this coding not always correct. Blue I was not able to test yet. Green always gives essence, but red sometimes gives essence instead of residu. I check the item before unraveling with item identification and this skill tells the correct ingredient the unraveling yields.
For the moment I use unraveling for residu with a human to get skillgains but before unraveling for essence I put the skillpoints via a soulstone on a gargoyle, to yield a much essence as possible. In that case, for me the essence is more important than a skillgain because I use the essence as quest-item for the 115 scroll. (I want the human and the gargoyle to get to 120, so I need 20 115 scrolls which means 1000 essence)
I suppose I am not the first one who encounters these isues, so I guess there is nothing new for you in this post. Sorry.
But again THANK YOU THANK YOU THANK YOU, for the FANTASTIC UI.
(As I come to think of it now - why isn't EA capable to do it themselves? - OK, they maybe don't have the know-how - But then they should make you an offer you can't refuse....)
Regards,
Henzy