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DarkVoid
Guest
I logged onto my Gargoyle who I've been training, and when he went to imbue an item, the imbuing menu showed the default difficulty for imbuing Hit Dispel and other menu items, instead of showing the proper difficulty based on his current imbuing skill.
What I found for a temporary workaround while we wait for EA/Mythic to fix the bug is to imbue one item which resets the calculations to the proper amounts. Besides falsely showing players that they can't imbue something they really can imbue, the workaround still uses up residue and gems and would confuse players who are new to imbuing.
I was using the 2D client patched up to use Stygian Abyss, and I'm not sure if this same bug exists in the SA client, but I would very much appreciate seeing it get fixed.
I submitted it through the classic client "Report a Bug" Help Menu option, could an EA/Mythic Dev please update the web form that is accessed from there to include the new Stygian Abyss facet, and any other facets that page doesn't list?
Cheers ...
DarkVoid
What I found for a temporary workaround while we wait for EA/Mythic to fix the bug is to imbue one item which resets the calculations to the proper amounts. Besides falsely showing players that they can't imbue something they really can imbue, the workaround still uses up residue and gems and would confuse players who are new to imbuing.
I was using the 2D client patched up to use Stygian Abyss, and I'm not sure if this same bug exists in the SA client, but I would very much appreciate seeing it get fixed.
I submitted it through the classic client "Report a Bug" Help Menu option, could an EA/Mythic Dev please update the web form that is accessed from there to include the new Stygian Abyss facet, and any other facets that page doesn't list?
Cheers ...
DarkVoid