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Bowcraft/Fletching Enhancing Calculator?

Airhaun

Seasoned Veteran
Stratics Veteran
Stratics Legend
Is there a Bowcraft Enhancing Calculator available similar to the Tailoring/Smith Armor Calculator available on Stratics?

I have this bow:

Hit Lightning 42%
Hit Mana Leech 22%
Hit Lower Attack 40%
SSI 25%
DI 35%

... and would like to try to enhance with Ash, Yew, or possibly Frostwood but have NO clue what the statical chances of breaking a bow are based upon the wood type used, # of mods on bow, and intensities of mods.

So if anybody knows of a calculator/tool, that would be great. I'm also interested in hearing people's opinions of whether or not it would break. I'm relatively new to Bowcrafting and haven't enhanced enough bows to get an idea for myself.

Thanks!
 

ZidjiN

Babbling Loonie
Stratics Veteran
Stratics Legend
Is there a Bowcraft Enhancing Calculator available similar to the Tailoring/Smith Armor Calculator available on Stratics?

I have this bow:

Hit Lightning 42%
Hit Mana Leech 22%
Hit Lower Attack 40%
SSI 25%
DI 35%

... and would like to try to enhance with Ash, Yew, or possibly Frostwood but have NO clue what the statical chances of breaking a bow are based upon the wood type used, # of mods on bow, and intensities of mods.

So if anybody knows of a calculator/tool, that would be great. I'm also interested in hearing people's opinions of whether or not it would break. I'm relatively new to Bowcrafting and haven't enhanced enough bows to get an idea for myself.

Thanks!
Dont have a calc for you but you really should enhance it with ASH.
 

Storm

UO Forum Moderator
Alumni
Stratics Veteran
Stratics Legend
Awards
1
you have about a 1 in 3 chance to succed especialy with ssi is hard to succed at especialy when it puts you in 35 to 40 ssi range
but ash is for sure what i would attempt
 

Airhaun

Seasoned Veteran
Stratics Veteran
Stratics Legend
Thought you guys would like to know the outcome.

Tried to enhance with Ash...

*SNAP*
 

Basara

UO Forum Moderator
Moderator
Professional
Governor
Stratics Veteran
Stratics Legend
Wiki Moderator
UNLEASHED
Campaign Supporter
Part of the problem is that we've never been given the data on how wood enhancing makes success checks.

With Metals and leather, it's simple. only resists change on armor, and on weapons, only the damage allocation and 1-2 other minor properties changed, and not all of them are involved into the check process.

With wood, you get DI, and other properties that were never added by materials before.
 
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