I am thinking of changing my Paladin into something more fun.
Does anyone ever run a Battlemage type character? By Battlemage I mean someone who has classic skills for far and up close combat. Here is an example:
Magery
Eval Int
Meditation
Tactics
Anatomy
Swordsmanship
Parry
This character could clearly hold his own from distance or up close. What are the disadvantages? My idea is to soften them up from far away then come in and finish them off up close.
Here is my current Paladin:
Swordsmanship
Tactics
Resist Spells
Anatomy
Parrying
Focus
Chivalry
My only issue is that I have a "Valor" suit of armor that will be useless now because it has no LRC.
Please no Sampire talk. I already have one in the works
Thanks
Does anyone ever run a Battlemage type character? By Battlemage I mean someone who has classic skills for far and up close combat. Here is an example:
Magery
Eval Int
Meditation
Tactics
Anatomy
Swordsmanship
Parry
This character could clearly hold his own from distance or up close. What are the disadvantages? My idea is to soften them up from far away then come in and finish them off up close.
Here is my current Paladin:
Swordsmanship
Tactics
Resist Spells
Anatomy
Parrying
Focus
Chivalry
My only issue is that I have a "Valor" suit of armor that will be useless now because it has no LRC.
Please no Sampire talk. I already have one in the works
Thanks