Just thought I'd draw attention to a news item about the challenges of archiving the history of online games:
http://news.bbc.co.uk/2/hi/technology/7561553.stm
To an archivist thinking of how to preserve information about this era of gaming for future historians, how to handle a game like UO? The game code is not enough - you also need to include the player-experience history. Reading this has me wondering if there sites out there that attempt to capture an ongoing log of the game experience? Are any of the museum owners also playing a historian?
http://news.bbc.co.uk/2/hi/technology/7561553.stm
To an archivist thinking of how to preserve information about this era of gaming for future historians, how to handle a game like UO? The game code is not enough - you also need to include the player-experience history. Reading this has me wondering if there sites out there that attempt to capture an ongoing log of the game experience? Are any of the museum owners also playing a historian?